Riddle’s Repulsion (5e Spell)
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2nd-level Transmutation | |
Casting time: | 1 action |
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Range: | Self |
Components: | V, S, M (two magnetic rocks) |
Duration: | 1 minute |
For the duration, you exude an aura of repulsion of 10-foot radius. The aura has the following effets.
- Any creature that attempts to enter the aura must succeed on a Strength saving throw, or it can't move through it until the start of its next turn.
- A creature that start its turn inside the aura must make a Strength check, or is pushed up to 10 feet, towards an unoccupied space within 5 feet of the aura's area.
- If you move the aura towards a creature, that creature must succeed on a Strength save, or is moved along with you (without provoking opportunity attacks). Ending the turn being moved in such a manner.
- A creature that makes a ranged attack against the aura must succeed on a Dexterity saving throw against your spell save DC, or the attack misses.
- Unheld objects smaller than you or of same size are pushed by the aura, not entering it.
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