User talk:Marasmusine

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Hello, to leave me a new message, click on the "+" tab just above. Marasmusine (talk) 07:05, 5 June 2016 (MDT)

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Out with the Old[edit]

Hey. I've recently received some criticisms on my Gáe Bulg. After some thought I've decided to redo it as an artifact, rather than a legendary magic item, meaning there is no need for the current version to exist. Since I don't have access to the deletion template (for obvious reasons I imagine, not something just open to the public), I was wondering if you could do so?--Dinomaster337 (talk)

Hey Dinomaster337, I have added a comment about possible changes to the weapon on its talk page if you want to talk about them there, so there should be no need to delete the item.--Blobby383b (talk) 10:32, 4 November 2017 (MDT)
Oh, thanks! :D Dinomaster337 (talk) 4 November, 2017 (MDT)

boxer talk[edit]

hey do you have the information on the boxer class that was deleted by you on the 2 of june i was looking to using it in a custom campaign. if so could you email it to me at bencornish11247@gmail.com

Hi, I've sent you an email. Marasmusine (talk) 02:45, 17 July 2017 (MDT)

Ettin Skeleton[edit]

Hello Marasmusine. The SRD:Ettin Skeleton page has a bit of text that I'm a bit iffy about. One of the special qualities is called "superior twoweapon" and I'm not sure if it is supposed to be like that or not. SirSprinkles (talk) 21:11, 17 July 2017 (MDT)

The WotC-hosted 3.5e SRD files don't seem to be available anymore (even though the top page is still there), so I can't check from the horses mouth. Another site says "superior two-weapon fighting" which I guess is a feat or something, I can't remember. Marasmusine (talk) 01:09, 18 July 2017 (MDT)
Oh, it's the Ex quality that ettin has of course. Marasmusine (talk) 01:11, 18 July 2017 (MDT)

Iron fist[edit]

Can you send the iron fist class to my email. I started a campaign with it. Thanks. Nicky1pro@yahoo.com

I have emailed it to you. Good luck extracting something unsable from it. Marasmusine (talk) 14:52, 18 July 2017 (MDT)

Potentially Missing 5e SRD Page[edit]

Hello Marasmusine, I was attempting to balance a Large race and came upon a quarry, I was unable to find any info on how much damage the unarmed strikes of Large races do in 5e. There is no info on both Large Races (DnD Guideline) and 5e SRD:Combat on how much damage unarmed strikes should do for large races, but the player's handbook mentions them doing 1 + Strength modifier bludgeoning damage, but that is only for the Small and Medium sized races. A page could maybe be added in a similar style to SRD:Unarmed Strike for 5e. If there is a specific place where this info is already available, could you potentially tell me where, and maybe move it to 5e SRD:Combat.

You won't find it in the SRD, because 5e isn't designed for Large player races.
The only clue we have is in the DMG, for designing the damage of monsters, where it recommends that Large weapons deal double the dice in damage, Huge weapons deal double that, etc.
In practice the unarmed strike of a Large monster is usually some form of natural weapon such as a slam attack.
However, for a Large player race you could houserule that it deals 2 bludgeoning damage with an unarmed strike (and a hypothetical Huge player race would deal 4, etc). Marasmusine (talk) 12:23, 23 July 2017 (MDT)
Thanks for the explanation, finally do you believe the double damage for unarmed strikes should standard and be added to the Large Races (DnD Guideline) or to a 5e Variant Rule(houserule)?--Blobby383b (talk) 12:30, 23 July 2017 (MDT)
Well that guideline isn't 5e specific, but there is Large Player Characters (5e Variant Rule). Note that with this houserule, is that I've recommended that Large PCs do not use double-damage-die Large weapons - but I don't think the unarmed strike bump is a problem. Marasmusine (talk) 12:41, 23 July 2017 (MDT)
Thanks for the help, I will add that to the variant rule and hopefully be done with all of this. Nevermind, you did it already thanks. --Blobby383b (talk) 12:49, 23 July 2017 (MDT)

Are these topics Grammatically correct, now?[edit]

Are these topics formated and grammatically correct, now? If not, what needs improving?

http://www.dandwiki.com/wiki/Death_Knight_(4e_Class)

http://www.dandwiki.com/wiki/Death_Knight_Minion%27s_(4e_Creature)

Class names aren't proper nouns, and there are unnecessary capital letters throughout. The power fluff text should be in italics, not bold (and missing fluff needs filling in). Misused apostrophes (e.g. "This power can only be used with regular minion's, and not special minion's" isn't correct.). "Benefit" introductory texts are missing, and the header/benefit needs removing where nothing else is gained (e.g. at 8th level)
On the minion page, there are similar problems. Dice should be lower case (e.g. "1d4" not "1D4"), there are unneeded apostrophes and capital letters. It's not clear why some minions have fractional hit points: I think "1/2 Death Knight" means "half of your maximum hit points"? Some of the wording is awkward (e.g. "Ghoul's do 1D4 damage" should read "Ghouls deal 1d4 damage")
That's not even getting on to the balance issues, but it's been a long time since I last played 4e so not sure if I can help there. Marasmusine (talk) 02:25, 26 July 2017 (MDT)
Well capital letters are a matter of choice and poetic license. It's not technically grammatically incorrect to use capital letters wherever you want to. You can even type an entire sentence out in capital letters and it can still be grammatically correct. For instance, some people capitalize the word "God", even though there is not technical grammatical rule that it has to be capitalized, and some people use capitals. It's not really a written rule anywhere that you can't use capitals they way you want, and because the world of D&D has a more flexible approach to who's name qualifies as a proper noun, it isn't exactly cut and dry what should and should not be capitalized.
The reason for using "1/2 Death Knight" is to shorten things up so it isn't excessively long, as in saying "One half maximum hit points" for health would add a lot more information than is needed. Also, unfilled fluff is because there often isn't fluff to write. Not every power is going to have dynamic or in depth fluff to fill in. JohnSmith82 (talk) 04:03, 26 July 2017 (MDT)
Maybe you'd prefer to call it a punctuation rule. Class names are not proper nouns. This is the case in the WotC rulebooks, and we have Help:When to Italicize and Capitalize as a guideline for this. The only exception would be if the name is based on a proper noun. It is a written rule ([1] here's one of many examples). You can use substandard English with your own works if you want, but not on this wiki.
Yes, there is a rule for whether to use "God" or "god". The former is used when it's a proper noun (e.g. when referring to God in Christianity), and the latter when its used as a synonym for "deity".
It's not hard to come up with even some rudimentary descriptive text for a power. Summon Zombie could simply be You point your finger at a patch of earth, and a ragged animated corpse claws its way out, ready to mindlessly obey your command. Marasmusine (talk) 06:35, 26 July 2017 (MDT)
Coming up with a ton of filler would just be tacky and unnecessary. Plenty of powers in 4e books don't have any filler at all. If it isn't engaging or doesn't explain anything important, why just add filler? I don't think that it's a formatting issue to choose not to use any kind of description sometimes. Filling it in with a ton of pointless drivel would detract from the key points.
As far as capitalization rules, there are no requirements for not capitalizing things. You can choose to capitalize things if you want, capitalization rules of when not to capitalize things is more of a guideline. For instance, "You may use whichever policy you prefer, so long as you are consistent about it" - "Some people choose to capitalize them anyway; this is not wrong, but it's not recommended." The thing is you can capitalize if you choose. It's not a grammatic error to capitalize words that aren't normally capitalized, it's just not commonly done. But for instance, if I decided to say "AND HE SAID!" in capital letters, it wouldn't automatically be wrong. You can capitalize words emphasize them, which is essentially what I'm doing when capitalizing them. There's also the matters of appearances, in that using Death knight would look more tacky than Death Knight which clearly stands out from the rest of the words and is easier for the eye to catch on to. You can also capitalize the words of a title, so for instance "The Book of Revelations", where you capitalize the first word, and any major word that (that isn't of, and, so etc.) When my powers for instance use capitalized letters, such as "Summon Minion" or "Unholy Strength", I use capital letters because I'm capitalizing the words in the title. This is consistent with the formatting of the sight as well, which capitalizes "Utility Power" in the heading or "Ability Score Increase". Any title can be capitalized, and anything can be considered a title. As capitalization is largely based on the preferences and choices by the writer, again it is not an explicit rule that you can't capitalize certain words. JohnSmith82 (talk) 18:33, 26 July 2017 (MDT)
Titles (books, headers) are capitalized because they are proper nouns. We have a style guide, please use it. Proper nouns are capitalized. Other nouns are not. I'm not forcing you at gunpoint to make the change, but the maintenance message will remain there until its fixed. I won't say any more on the matter.
At least you've removed the excess apostrophes.
I'm looking through the player's books (PHB, HotFK, etc) and all the powers have a bit of description that visualizes what they do. Marasmusine (talk) 01:46, 27 July 2017 (MDT)
I have looked at the site rules for capitalization, and the only thing that it says you can't capitalize is the unit indicating die size. You can find this, in the article Help:When to Italicize and Capitalize. Because the only thing excluded is the unit indicating die size, I don't think there's anything actually backing up the idea that you can't capitalize certain words if you choose. That is as a function of the site rules. Also, classes are included in the list of things that need to be capitalized.
As for fluff, it's not make or break for me, but there are some powers without fluff, although they are exceptionally rare.
"Death knight" is not a proper noun, or at least the monster's entry in the 5e Monster Manual doesn't treat it as such. — Geodude671 (talk | contribs)‎ . . 20:18, 27 July 2017 (MDT)
Whether it is or not, it is not explicitly against the site rules to not capitalize the class name. The only thing specifically forbidden is to not capitalize the unit indicating the dice roll, such as "1d10" compared to "1D10". There is no actual rule that you can't capitalize certain words (only the dice in the dice roll), only for what you are supposed to capitalize. JohnSmith82 (talk) 21:30, 27 July 2017 (MDT)
It's not against the site rules to capitalize class names, but the page you linked above says that you shouldn't unless the class name is a proper noun. The only class that I can think of for which this is the case is 5e's Purple Dragon Knight from the SCAG, because it refers to a specific organization in the world of Faerûn. Unless your death knight is a similar case, which I highly doubt, the class name should not be capitalized. — Geodude671 (talk | contribs)‎ . . 22:15, 27 July 2017 (MDT)
If it's not actually against the rules, than it isn't actually grammatically wrong according to the rule's of the site. It shouldn't matter and shouldn't therefore be considered in need of grammatical help. It also doesn't say anything in the link about about not capitalizing class names if they aren't a proper noun. I can link it again, and if you Ctrl + F for "proper noun", it's only listed once, and it says "The following should always follow the same rules for capitalization as if you were writing a term paper for class (i.e. the beginning of a sentence, titles and headings, proper nouns, acronyms, etc...)". This doesn't say that classes aren't proper nouns, and shouldn't be capitalized. So, I'm not sure where you are getting that, but it's not in that particular link. [Help:When to Italicize and Capitalize] JohnSmith82 (talk) 03:47, 28 July 2017 (MDT)
The rules are stated simply. "The following should always follow the same rules for capitalization as if you were writing a term paper for class (i.e. the beginning of a sentence, titles and headings, proper nouns, acronyms, etc...)"
You would not write a term paper with something like "Wow, you are a real Fighter Tom. Tom really knows how to Fight with his Minions." --Green Dragon (talk) 10:08, 28 July 2017 (MDT)
I might, it would be a matter of personal preference. But fighter in that context doesn't seem to be referring to the class, rather to the verb "to fight", or the noun as a "fighter", outside of the class. On the other hand, if I were to say "Get over here, Paladin, and fight me like a man!" or "The Death Knight has been stalking us for three whole days..." or "Death Knights utilize minions to allow them to deal extra damage in the same manner as the Warlock's curse or Hunter's quarry, which puts them roughly on par with a rogue or ranger, thus balancing the..." than yeah, I might capitalize it. Because it's explicitly not against the rules and because it's open to interpretation, I don't think a very narrow view should be used to act like it's a problem according to the site function. If you want to disasgree that would be fine, but it wouldn't technically be grammatically wrong for site mechanic purposes. JohnSmith82 (talk) 23:17, 28 July 2017 (MDT)

←Reverted indentation to one colon

Wow, you're passionate about this. Anyway, "death knight" is not a proper noun. It does not uniquely identify an individual or a specific organization; it describes an archetype seen occasionally in the fantasy genre, or a type of monster. It would be valid to capitalize it if, say, the Death Knight were a single legendary warrior, in the same vein as the Black Knight archetype, or if there were a knightly order called the Death Knights. This doesn't appear to be the case on your page, so it shouldn't be capitalized on that page.
I feel like we're both saying the same thing over and over again. It appears that you believe so strongly that you are in the right, that you believe that we're the unreasonable ones, and that nothing will change that belief. Ultimately, we can't force you to change it. But the template should remain until you or someone else fixes the issue. — Geodude671 (talk | contribs)‎ . . 00:00, 29 July 2017 (MDT)
JohnSmith82, you've now had three people point out to you this piece of basic English grammar. You as an individual are free to stick capital letters where you like, but on this wiki we aim to meet the standards for publication quality prose. Forgive me for saying, but you seem quite confused as to what is and isn't a proper noun. I can only direct you to to a site that would educate you, such as https://en.wikipedia.org/wiki/Proper_noun
Now, please, I don't want this conversation on my talk page anymore! If you must, take it to the talk page of the style guide. Marasmusine (talk) 02:18, 29 July 2017 (MDT)

A Photo Problem[edit]

Hey, so recently some pictures for creatures I've posted have inexplicablely stopped working. Do you know why that might be? The creatures are the *Afrotaur, *Brachiosaurus, *Caragor, *Dingonek, *Entelodont, *Leshy, *Piasa, *Spinosaurus, *Straight Tusked Elephant, and *Woolly Rhinoceros. Do you know what happened and how to fix it, or artist I can look to if it can't be fixed? For a better understanding, most of these were smaller versions of existing pictures that I made to fit the page than removed so as to avoid implications of stealing which is not what I was trying to do. Dinomaster337 (talk) 27 July, 2017 (MST)

They just weren't permanent links. It looks like they were generated dynamically, like deviantArt thumbnails or something. Marasmusine (talk) 13:29, 27 July 2017 (MDT)
Okay, is there a way to fix that without replacing the pictures? Dinomaster337 (talk) 27 July, 2017 (MST)
The best way would be to ask each artist for permission to upload a smaller resolution version of the picture to the D&D wiki (in the case of those pictures that are on deviantArt. No idea about the others), remembering to note that we would provide attribution and a link to the artist's page. I have had some success with this in the past. Marasmusine (talk) 15:38, 27 July 2017 (MDT)
Okay. I'll see what I can do for most of them. Since the Afrotaur, Entelodont, Leshy, Piasa, and Woolly Rhinoceros all used pictures which I created, I'll take of those first. Dinomaster337 (talk) 27 July, 2017 (MST)
Well, if you are the copyright holder of the image, go right ahead and upload them to this wiki :) You don't need to resize them yourself, as this can be done on the target page (you can set the picture width, or make it a thumbnail). Marasmusine (talk) 02:21, 28 July 2017 (MDT)
Alright... how do I do that? Dinomaster337 (talk) 28 July, 2017 (MST)
In the tool panel to the left, you'll see a link "upload file". Marasmusine (talk) 06:01, 28 July 2017 (MDT)
Ah. Thanks. You've been a huge help. Dinomaster337 (talk) 28 July, 2017 (MST)
Your pictures look a lot better with color! I really like the Woolly Rhinoceros and would like to nominate that to be a FA (after you get the image listed) is this okay with you? --Green Dragon (talk) 10:31, 28 July 2017 (MDT)
Sure! That would be cool! Dinomaster337 (talk) 29 July, 2017 (MST)
I've updated Piasa (5e Creature) to show the uploaded image. Hopefully you can see from the code how it's done. Marasmusine (talk) 11:29, 28 July 2017 (MDT)

Perhaps there should be a feat design guide[edit]

You know, since someone out there already wrote this. I disagree with a fair bit of his philosophy though. I think we could create a very good wiki-oriented guide using that link as a jumping off point. --Kydo (talk) 01:59, 28 July 2017 (MDT)

Gods help us if we start enforcing "Each feat should offer substantially unique mechanics".
I can't think of anything right now, except that I think it's better when you think of a theme/name of a feat and try to come up with matching mechanics; rather than coming up with a mechanic then trying to think of a name. My favourite feat from the PHB is Dungeon Delver, because it's not Yet Another Combat Feat (tm) and its a bundle of benefits on a theme, and because it's an opportunity for the player to rub his hands together and say "don't worry guys, I got this". The UA article on weapon mastery feats also had good advice. Marasmusine (talk) 02:19, 28 July 2017 (MDT)

Formatting[edit]

Hey you said I could ask you questions so:

Is there a way to format a page so that I can have a table on the left, center, and on the right all next to each other? I am going to be making a list and don't want it to just extend downwards forever with tons of blank space to its right.

Thanks --Its just teddy You can add your signature with four tildes(~). Try it! :)

Hello, fellow wikian! I'm not Mara, but perhaps I can be of help for you. So when you make a table, you start with something like {| class="5e", right? All you need is adding more to that.
For example, if you want your table on the right side of the page, you might want to add style="float:right; margin-left:10px;" next to it. So the first line of your table will read:
{| class="5e" style="float:right; margin-left:10px;"
I can provide you a page that uses exactly that to make table appear on the right side of the page: Faith Militant (5e Archetype). (Yes, it's a creation of mine, but hey, look at the table! On the right!)
It's MediaWiki stuff, you can find more on Help:Formatting on MediaWiki homepage, or for table-specific, Help:Tables.
I hope that answers your question. --WeirdoWhoever (talk) 00:28, 5 August 2017 (MDT)
Hy teddy, is this going to be the same table but split into three sections; or three different tables?
I'll make an example for the latter. Marasmusine (talk) 01:52, 5 August 2017 (MDT)
Okay, is this what you are thinking? Help:Table/Examples Marasmusine (talk) 02:11, 5 August 2017 (MDT)

Problem Anonymous User[edit]

The anonymous user 104.160.221.5 has only made disruptive edits and has been warned several times before to stop their antics but has only continued to try make races and a few classes more broken. I am sure you saw there work on the Tamaranean (5e Race) and would suggest something be done about them.--Blobby383b (talk) 19:24, 7 August 2017 (MDT)

Old class Crusader[edit]

Hello, so i wanted to ask if is there a way to find a old class. It was called Crusader. I have found it here about a year ago and it was Diablo style Crusader if i remeber correctly. Now i can find only a For Honor Crusader and in history pannel is just 2017 edits.

I'll take a look. Marasmusine (talk) 15:44, 8 August 2017 (MDT)
I've made a disambiguation page, Crusader, is it any of the ones listed there? If not, tell me what edition it was for and I'll check the deletion logs. Marasmusine (talk) 15:46, 8 August 2017 (MDT)

Didn't find it there. I'm 99% sure it was 5e.

I've looked at the deletion logs for pages beginning with the word "crusader", and there's only a handful of pages from 5 years ago or older. That's all I got, sorry! Marasmusine (talk) 10:00, 9 August 2017 (MDT)

Well I suppose that class is lost... Shame, I actually wanted to play it. Only thing I remember it had something like SRD Fighter Champion "Survivor"..

Your deleted user contributions do not show anything. If you would like, I can use Check User on your user to see if any information is stored about you, which then I could use to check these deleted user contributions. --Green Dragon (talk) 10:46, 9 August 2017 (MDT)

Well it wasnt mine. I don't think it will help. I created account now. It would have to be informations throught IP adress.

No information. It must have been too long ago. --Green Dragon (talk) 11:48, 9 August 2017 (MDT)

Tamaranean[edit]

Hey. Listen I created the Tamaranean race for use in a space campaign. You've nerfed it to the point that flying in space and in combat in completely impossible with out some major issues for the DM/GM. Not only that but it took a long time to research on since Tamaranean information is sparse. The additional fact that this was already nerfed enough. The Tamaranean race is much stronger than what I created. Also if I'm being 100% honest here. Seeing something I created, something my friends looked at and said yes this is fine, something that I showed to people who have been playing the game much longer than I have and that they say is fine. Something I posted online for the soul reason of sharing the fun my friends and I have had. Angers me to a point that I didn't know possible. Please. Just please return my race back to what it once was.


Thank you, Demonic Fox

If you wish to access a specific revision of the race, you can do so by using the "history" tab. I believe this revision is what you're specifically talking about?
As it was, the race was much more powerful than the races in the SRD, which is what content is usually compared to to determine balance, and so the race was revised to better fit that standard. If you are balancing races using a different standard, then that should be noted with the use of {{Design Disclaimer}}. — Geodude671 (talk | contribs)‎ . . 01:41, 10 August 2017 (MDT)
Hello. So let's look at page ownership first. When you edit pages to this wiki, you are releasing it under a license that allows others to modify the work. If you want to make content to share with others, but you don't want anyone else to change it, and you are not interested in making a balanced race, then please publish on your own blog rather than here.
Secondly, the race was not presented as part of a specific space campaign. If it's not part of a 5e Campaign Settings then it's been made available for anyone to drop into their vanilla D&D medieval fantasy game. Having a race that can fly and shoot at-will ranged attacks is very powerful at early levels. Now maybe your space-based game has low-CR creatures that are mostly flying or ranged critters, and you have a set of rules for fighting in space, and so forth, in which case I encourage you to make a campaign setting page (or sourcebook) page with everything that a player and DM needs to use this race. (If you do this, add the Supplement category to the race page). Marasmusine (talk) 01:47, 10 August 2017 (MDT)

Tamaranean Cont’d[edit]

Hey sorry to still talk about this but I'm confused as to why you think its more powerful. It's basically a Aarakocra mixed with a bit Dragonborn. Only they flight is 30 instead of 50, The walk speed is like a 40 instead of a 30. Jumping is a given as it is stated in the handbook I just wanted to add it to make the race sound more appealing. Also They have the disadvantage of not knowing common and having to roll of "seduction" (persuasion) to kiss someone and learn a new language. Now I'm cool with the 1 a day linguistic assimilation. That's actually how we're playing it. Also the range attacks are supposed to take up a whole turn. One action to charge attack, Second action to fire. Sorry I was actually coming back to specify that when I saw all the changes.

Now I'm going to just put mine up again as a variant of the race to save and now knowing that I can choose what type of campaign setting I will be doing that. Thanks for letting me know about that by the way. As you could probably tell I'm a very new user. In fact I've never played Homebrew until this space campaign haha.


Thanks again,

            Demonic Fox
I can only discuss the revision that I added the needsbalance template to [2], I have not looked closely at how it's changed after that.
The numbers in brackets are the "values" that each feature has. A balanced race has a total score of 4.5 - this is based on my study of the PHB races.
The aarakocra has:
  • standard ability score bonuses (0)
  • 25 ft. ground speed (-0.5) and 40 ft. flight speed (1)
  • 1d4 unarmed strike damage (0.5)
  • Flight (3.5)
  • Total = 4.5
The Tamaranean that I saw had:
  • standard ability score bonuses (0)
  • 45 ft. ground speed (1.5)
  • 60 ft. fly speed (6)
  • flight (3.5)
  • increased jump distance (0.5)
  • darkvision (1)
  • a ranged attack with unlimited range and more than twice the damage of a normal at-will attack (2)
  • Unlimited regeneration (I can't even rate this, it's just not something a player should have, but I'll give it a 6)
  • Advantage on all Strength checks (2)
  • Two skill proficiencies (1)
  • Resistance to a common damage type (2)
  • "nine stomachs" didn't give any game information, but presumably should have something to do with the starvation rules (0.5)
  • Any number of languages (2)
  • "tolerance" (presumably immunity) to extreme temperature (1)
  • Unhindered by difficult terrain (0.5, mitigated by the fact they can fly anyway)
  • Weapon proficiencies (1)
  • Total = 30.5
Hopefully you can see that this is outrageously overpowered.
If there was a different revision you wanted me to compare the aarakocra to, please let me know. Marasmusine (talk) 11:11, 10 August 2017 (MDT)
Edit:
Okay I think you may be talking about the revision before that one, so let me go through that.
  • standard ability score bonuses (0)
  • 40 ft. walking speed (1)
  • 30 ft. flying speed (0)
  • Flight (3.5)
  • Darkvision (1)
  • Energy blast doesn't have a range, and deals more damage than the equivalent cantrip (1)
  • Okay, there's that enhanced regeneration again. Here's the problem: "Battle" isn't strictly defined. I can pick a battle whenever I want (against some random animals or whatever), immediately end it, and regain hit points (not "health"). It also doesn't say how many hit dice are being rolled, if they are being expended or kept or really enough information for me to rate it. Even if I'm being generous and say that it lets you spend one hit die to regain hit points, once (then you need a rest), adding your level to the result still makes this very powerful. Let's give it a lower rating of (2) pending clarification.
  • Advantage and checks and saves (2) and (2)
  • The remainder of the features are as above.
  • Total = 19.5
Still an awful lot. Marasmusine (talk) 11:33, 10 August 2017 (MDT)

ur mesage 2 me[edit]

thank's i will put it on my user page

Cool. Marasmusine (talk) 13:55, 10 August 2017 (MDT)

Help understanding this site and its norms[edit]

I thought I would ask for some pointers on things since I might have missed the mark for what this site is about. I'd like to point out I think I read every rule before creating an account just to make sure I didn't get my hands slapped or cause ripples :p lol. I use dandwiki a lot and it really hits a nerve when Facebook groups put this page down and run it through the mud. I take a sense of pride when I help or edit others' work. So, in order to fit in better or get along easier with this page and admins (which I haven't had issues) can you elaborate on few things I might not understand? Or any others for that matter share too. BigShotFancyMan (talk) 14:55, 11 August 2017 (MDT)

D&D Wiki is different from most other wikis in that it includes a lot of fan-created content (the only other wiki I can think of that is like this is the Spore wiki). This is by design and not inherently a bad thing, despite what people say. Unfortunately, there are two legitimate grievances that people have with this site. The first is that a lot of the content here is overpowered, unbalanced, and/or broken (as in, it doesn't work). The second is that people tend to make classes, races, et cetera, with the same name as official content (for example, Swashbuckler (5e Class)), which creates confusion on message boards and at the table, and until a few months ago this was further compounded by the site not being immediately obvious that it was for fan-created content primarily, which caused new players to mistake some of the content here for official content. The second problem isn't as much of a problem anymore because SgtLion implemented a banner across all pages in the main namespace that says "Homebrew!" while the first problem can only be fixed if we get a larger userbase, or if a few users become extremely dedicated (I think that's what happened with 4e).
This site has its flaws, but the format of a wiki allows players to not only share their custom creations, but also allow them to improve and build on the creations of other users relatively easily, which is a wonderful thing. — Geodude671 (talk | contribs)‎ . . 16:14, 11 August 2017 (MDT)
Hi BigShotFancyMan. I think there's two main things to note:
  1. This is a wiki. That means that anyone can edit (almost) any page. When you put your writing on a wiki, you are giving permission for it "to be edited mercilessly and redistributed at will" (as the edit page disclaimer puts it).
  2. The aim is to make content that anyone can drop into their regular D&D game. It's not a repository for personal content solely for your own use. That means if something is unfair (by allowing a PC to much be more powerful than the PCs), it should be made balanced. If something is unclear or doesn't read well, it should be rewritten. If something unnecessarily contradicts the design standards in the core rulebooks, it should (as much as possible) be made to conform. One caveat is that we have sections for campaigns and sourcebooks that might be allowed to deviate somewhat.
As for external perceptions of the wiki, two more notes:
  1. There are only a handful of editors who review other's work. That means that poor quality pages might be sitting on the wiki for years before someone gets round to dealing with it. In the meantime, you get those Facebook groups you mentioned laughing and pointing at it, instead of editing the page and trying to improve it (or at least leaving a constructive message). You don't even need an account, you just press "edit".
  2. On the other hand, when we do try quality control, we sometimes upset the original writer, who then bemoans "the elitist admins of D&D Wiki ruining the work of others".
In short, we can't win! All I can ask is that you have fun making or improving pages; if there's a change you don't like, revert it and explain why on the talk page, but take it on the chin if it gets reverted back. Marasmusine (talk) 02:24, 12 August 2017 (MDT)


Thank you both for responses. I am not a fan of the Be Bold thing lol. I understand the need for some of what goes on. My impression was that things weren't edit whatever you like however you like whenever you like. It's a wiki though. I get it. I'll just have to keep this in mind. BigShotFancyMan (talk) 06:52, 14 August 2017 (MDT)

jackalope[edit]

One of my players wants a jackalope familiar. What should I base it off of. --Redrum 15:13, 12 August 2017 (MDT)

Give him a rabbit and say it has horns? — Geodude671 (talk | contribs)‎ . . 15:23, 12 August 2017 (MDT)
Geodudette, a mere rabbit wouldn't have cut it. --209.97.85.48 12:52, 19 August 2017 (MDT)
Someone made one, Jackalope (5e Creature). Marasmusine (talk) 02:28, 13 August 2017 (MDT)

Dark Weapon class[edit]

Hey I'm looking to advance the work on this class, I like the concept but I would enjoy it more if it could be fully fleshed out so that I can play it in a future campaign. Where do you believe that progress should start on this class? I have seen your comments in the talk for that page and I realize that you are as upset as I am that it's not progressing so I made an account just to see how I could push it past the point where its been stuck at. Thank you in advance! Atlas Sinclair(talk) 02:30, 14 August 2017 (EST)

I've moved my response to the talk page at Dark Weapon. Marasmusine (talk) 04:10, 14 August 2017 (MDT)

Unanswered Plea[edit]

Marasmusine, I had posted back in 2016 about a person editing my custom 3.5e class without consulting me.

"Page Edit

Hey, there. So I was checking in on some of my work, as I haven't been able to for a while due to college being a priority and it looks like my pages were tampered with. Someone put a notice on one of my page saying that it'd been abandoned and that they had tried to contact me. Neither of these statements are or were true. They stated that it hadn't been worked on in a year, which is untrue. I don't know the best way to go about reporting someone for this, but this is their IP address: 73.106.54.105. I'm sorry for the bother, but I'm not fond of people altering my pages without contacting me or for anything that's not a minor edit, such as a spelling or grammatical change, and I even wrote in the editing section of the template for people to only make those kinds of edits. This person did not.

They edited these two pages: http://www.dandwiki.com/wiki/Swordmage,_Variant_2_(3.5e_Class) http://www.dandwiki.com/wiki/3.5e_Swordmage_Incantations --Sage of Souls (talk) 11:29, 1 December 2016 (MST) "

You never responded to this. Can you please lock the Swordmage Variant 2 class from further editing? People seem to not be able to read my request of grammar and spelling corrections only.--Sage of Souls (talk) 23:23, 18 August 2017 (MDT)

Hello, I'll see if I can help. I must stress that you submitted your work onto a wiki, and released it under a copyleft license. The purpose of a wiki is to allow anyone to edit any page. At the bottom of every edit page it says " If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here."
As such, I won't protect pages in the "mainspace" as a response to good-faith edits - what if someone wanted to correct the capitalization errors?.
There are two options: You can publish the work on your own website/blog instead; or I can move the page to your "userspace" (and I'm happy to protect the page there). Marasmusine (talk) 01:19, 19 August 2017 (MDT)
Hello. If you could please wikify the Swordmage variant and finish up its missing incantations, I'd be happy to protect it :) --GamerAim Chatmod.png (talk) 05:47, 19 August 2017 (MDT)
In response to Marasmusine: I understand. I just figured there might be some form of elevation it might could be raised to stating that the author wished to not have any major editing.
In response to GamerAim: Once I find some free time to get those finished, I will be happy to do so.--Sage of Souls (talk) 20:38, 19 August 2017 (MDT)
I understand. Your userspace is a good place for works that you do not want others to edit, I'll protect anything you like there. Page protection in the mainspace should only be a temporary response to vandalism or edit warring. I don't even protect my own pages even though I consider them complete. And people do edit them, because that's the nature of a collaborative wiki. I will consider the edit, sometimes I keep it, sometimes I revert it. Marasmusine (talk) 01:25, 20 August 2017 (MDT)
Mara, don't forget that we have this template. See also: This race, which wasn't complete, had a single anonymous vandal attack, but was indefinitely locked by GD.--GamerAim Chatmod.png (talk) 05:30, 20 August 2017 (MDT)
The message in the template is, well, wrong. There is no "the author". Everyone listed in the edit history is a co-author. The lock prevents non-administrators making improvements (I can see wikilinks that need adding, and capitalization and italicization that needs correcting). All that was needed for the Kitsune was a revert. Of course, if GD wants to weigh in here, I'll listen. Marasmusine (talk) 07:29, 20 August 2017 (MDT)
Talking about a few changes the race in question could use since it can not be edited, the race's spells should not be capitalized and need to be in italics as well as several instances of the race's name on the page should not be capitalized. On a side note, I have only seen homebrew pages(besides lists) that have prevented anons from editing them and can not recall another page that has been locked(I thought that disruptive users who blanked or break pages had there work undone then were talked to and on extreme cases temp banned? I believe GamerAim can attest to this with his help with a user who repeatedly ignored warnings, IgneeltheDragonbornMonk).--Blobby383b (talk) 00:16, 24 September 2017 (MDT)

5e spell[edit]

I have an idea for a spell called Prismatic Bow but I'm not sure how (or where) to post it. It produces 1 arrow per color(Red, Orange, Yellow, Green, Blue, Indigo, Violet). The effects of the arrows based on the colors of the Prismatic Wall spell.--209.97.85.48 13:44, 19 August 2017 (MDT)

Sounds very similar to the prismatic spray spell. You could try using that? But if you want to create a new spell, go to the 5e Spells page if you want to make a spell for 5e, Add New 3.5e Spell or Power if you want to make it for 3.5e or Add New 4e Power if you want to make it for 4e. SirSprinkles (talk) 15:37, 19 August 2017 (MDT)

Runestaff[edit]

About the 5e runestaff, I "created" it in a desperate attempt to give my players a means to cast certain spells. I need a LOT of help. --Redrum 13:58, 19 August 2017 (MDT)

Couldn't you just give them spell scrolls? Marasmusine (talk) 15:34, 19 August 2017 (MDT)
I'd argue that's no reason to deny the creation of new items on our fair site, though I grant the page could use some work.
Marasmusine, since you seemed to be concerned with the balance of the item, will you take a look at my comments in the discussion page? The object is a 3.5e magic item that should be fine in 5e, provided it is escorted across the balance differences. --Jwguy (talk) 17:22, 31 August 2017 (MDT)
I now don't know what page is being discussed, can you give me a link? Marasmusine (talk) 01:14, 1 September 2017 (MDT)
You seem to have found your way to it, once again. Fortunate! --Jwguy (talk) 14:54, 2 September 2017 (MDT)
Yes, I peeped into your history :) Marasmusine (talk) 16:15, 2 September 2017 (MDT)
Marasmusine, I could give them spell scrolls (or a variant) but they wanted something a little more permanent. I had a few problems with standard staves mainly because the ability to MAKE the STANDARD rods, staves, and wands in my campaign is a lost art. --Redrum 18:45, 13 September 2017 (MDT)

Myrmidons?[edit]

Hello good sir or madam,

You are responsible for the deletion of the homebrewed 5e class Myrmidon. I am not the creator of the original, and am quite new to the wiki, but I thought it fitting that you be presented with the inklings of my brew by the same name. It should also be noted that what little I have so far produced may or may not have balance issues.

I present you with this class feature, which I designed to be for level 1. Note for your purposes that the Myrmidon has proficiency only with light armor, and may use both simple and martial melee weapons with proficiency. Hit dice are D8s.


Anticipation: A primary tenet of the Myrmidon school of warfare is awareness of the enemy. During your turn, you may expend your move to enter a state of heightened anticipation, with the following effects:

- You receive a bonus to your AC equal to the number of enemies within a third of your movement speed in feet from you.

- When an enemy moves within the range requisite for the AC bonus mentioned above, you may move towards that enemy at double your speed and make a melee attack. On a hit, the target cannot use the rest of its move, though it may take actions as normal.

The Anticipation state ends when you make an attack roll, take damage, or begin a turn.

You will perhaps note the trouble with wording. I welcome any feedback. -- Guffguzzler

From the looks of things it looks like you're trying to emulate the Fire Emblem Myrmidon? In which case you could just use a Fighter/Rogue (Swashbuckler) multiclass, or even just straight Swashbuckler for what you're trying to do. — Geodude671 (talk | contribs)‎ . . 16:07, 19 August 2017 (MDT)
I don't like "expend your move". Movement isn't a discreet action anymore. It's more like a fluid in which you can distribute your turn's events. 5e takes the 4e philosophy on movement: dynamic battles are more interesting that static battles.
The AC bonus is too high. I think the highest temporary AC bonus is +5 for three-quarters cover, and of course it's dependent on the environment. The area covered by the bonus above could include more than 5 enemies.
The counter move should use your reaction. Marasmusine (talk) 07:40, 20 August 2017 (MDT)

Classes based on Naruto[edit]

I was looking through the incomplete classes, and found there were several classes without copyright disclaimers based on Naruto and upon further investigation found a total of 7 classes based off of the show, with several of them(mostly the ones that include Naruto in their name) having some of the same problems which include creating spells, being overpowered, and being vague about how many of the class features actually work. If you know what to do with the overabundance of classes based on the show(merge 5 of them together, delete several of them and salvage 3-4 of them as a few of them are unique). The classes in question include Naruto: Ninja v3 (5e Class), Naruto: Shinobi (5e Class), Naruto Ninja Class V2 (5e Class), Ninja, Variant (5e Class), Ninja: Naruto (5e Class), Ninja: Naruto 2nd version (5e Class), and Mudra shinobi (5e Class). FYI, it looks like the mundra shinobi and ninja variant classes are unique, but they are not without problems.--Blobby383b (talk) 12:03, 22 August 2017 (MDT)

I tried giving feedback at Naruto Ninja Class V2 (5e Class), and while one author was very hostile towards me, there are others trying to improve the page in good faith. That might be the one to focus on. I haven't looked at the others. If you notice problems, put a needsbalance template on it and leave a message on the talk page. People are entitled to make their own variants. If there are only minor differences, it should be merged into the original with "variant" sections. Marasmusine (talk) 01:37, 23 August 2017 (MDT)
Thanks for the help, even if it is going to be a headache looking through some of the more nonsensical ones. On a side note, how does variant sections work with classes? Does it work like the half-troll race?--Blobby383b (talk) 10:08, 23 August 2017 (MDT)
If we were the PHB, we would have a box-out, like with the variant human. As long as the variant is clear on what it is replacing, you can present it using your best judgement. Marasmusine (talk) 10:52, 23 August 2017 (MDT)
Do you have an example of a class on this site that has a variant listed? I'd like to see the way it was formatted/wikifiedBigShotFancyMan (talk) 14:48, 24 August 2017 (MDT)
I mimicked the {{Design Note}} template on OGC:Cardcaster (5e Class) for a box-out. — Geodude671 (talk | contribs | email)‎ . . 14:59, 24 August 2017 (MDT)
That looks okay. I would say it depends on how big the variant is. If it's just a sentence or two, you could use a semicolon header (like at Katana (5e Equipment)) Marasmusine (talk) 15:33, 24 August 2017 (MDT)
Cool, thank you both. I thought it would be a literal box on the page but really its just like any topic heading I guess. BigShotFancyMan (talk) 12:00, 25 August 2017 (MDT)
With clever formatting, you could make it box to the left or right just like in the PHB :) Marasmusine (talk) 14:30, 25 August 2017 (MDT)

Soul Reaper Original Variant[edit]

Howdy, I was using the soul reaper variant class for a campaign I'm in, and I noticed it was recently deleted. Is it possible to get it back? The specific revision that was used is the now broken link below. Thanks.

https://www.dandwiki.com/w/index.php?title=Soul_Reaper,_Variant_(5e_Class)&oldid=760332

Certainly, I've temporarily restored it for you. It looks a bit of a mess, you might need to look back in the page history[3] to get the revision you want. Marasmusine (talk) 11:07, 25 August 2017 (MDT)

Help regarding pages reading custom template rerequirsites and summery's[edit]

Hey Guy told me I should talk to you about this issue I've noticed.


ConcealedLight		Anyone know how to add prerequirsites and a summery to the class on this page? 5e_Special_Classes37 minutes ago

Guy		Depends on what template you're using on the class page34 minutes ago

Guy		but generally in that template "|summary=This is the summary that appears on 5e Special Classes."34 minutes ago

Guy		and "|prerequisites=These are the prerequisites that appear on 5e Special Classes."33 minutes ago

ConcealedLight		oh ok thanks ^^25 minutes ago

ConcealedLight		hmm doesn't seem to come up despite being on the class must be a template issue. Guy could you look into this template Template:5e_Prestige_Eight? 
I can't seem to find it when I compare the two templates16 minutes ago

Guy		Oh. Now I see what the problem is.5 minutes ago

Guy		5e Special Classes pulls all pages based on their categories, but only displays prerequisites/summaries from pages that specifically use Template:5e 
Prestige (as opposed to Template:5e Prestige Eight).4 minutes ago

Guy		So, someone would either need to edit the #dpl on 5e Special Classes (which I don't know how to do off-hand), or edit 5e Prestige so it supports variable 
levels instead of making entirely separate templates (which would be considerably more work and should only be pursued if the prior is impossible).2 minutes ago

Guy		If I were you, I would consult Marasmusine regarding this matter.a minute ago

Guy		Since he made 5e Special Pages and presumably has a better grasp on #dpl functionality than I do.a minute ago

Guy		*5e Special Classes, that isa minute ago

ConcealedLight		ahh, thank you for you're help I'll drop in on his talk page just now
I'll look into it when I get the chance. Marasmusine (talk) 02:30, 27 August 2017 (MDT)
We now have three different templates for 5e prestige classes (10-level, 8-level and 5-level) and the DPL seems to only take the 10-level template. Considering how few prestige classes we have so far, I think it'd be easier to store the parameters in an empty template and transclude it into the DPL.--GamerAim Chatmod.png (talk) 06:50, 27 August 2017 (MDT)


Hopefully it is okay to ask this here, I try not to create extra/redundant topics. At what point is something considered abandoned? I'm trying to help clean up 5e pages that need balance and some haven't been touched in 4 months. I think we know I am not for deleting pages, but if it's abandoned and no one is working on something, why keep it? BigShotFancyMan (talk) 12:44, 11 September 2017 (MDT)
I don't think we have a hard rule for that, just "We know it when we see it." Just use your best judgment. — Geodude671 (talk | contribs | email)‎ . . 13:11, 11 September 2017 (MDT)
4 months - might be worth using the abandoned tag, but it also depends if the author is still active elsewhere on the wiki (or if it's a "hit-and-run") Marasmusine (talk) 13:29, 11 September 2017 (MDT)
Thank you both. If I make a mistake just let me know. BigShotFancyMan (talk) 14:10, 11 September 2017 (MDT)

Mutant (4e)[edit]

I fixed the problems except the "Proficient in 1 grade of armour or weapon higher" because I see no problem and also I am Australian so KG is what I type in. —The preceding unsigned comment was added by Deadpoolio (talkcontribs) . Please sign your posts!

D&D uses imperial units, so when designing content for the game you too should use imperial units. I know that sucks, but it's a consequence of adding on to existing material instead of making your own game. If it helps one kilogram is roughly 2.2 pounds. — Geodude671 (talk | contribs | email)‎ . . 21:51, 29 August 2017 (MDT)
D&D doesn't use the word "grade" to refer to weapons and armor, so please explain to me what that phrase means. Does it mean that, for example, if you are proficient in military weapons, you're now proficient in all superior weapons? 'Cos that's not right. Marasmusine (talk) 02:30, 30 August 2017 (MDT)

How to deal with plagiarism[edit]

I was looking through the wiki wishing to change my class and delete my old ones, but oddly enough I found another class called the Chronolord (https://www.dandwiki.com/wiki/Chronolord_(5e_Class)). So this intrigued me and I had a look, excited to see another time based class, however, upon reading it there are things in the class that are literally line for line what I have written in previous versions. This website doesn't have reporting features so I don't know what to do.

There are some abilities that are original which I have no problems with, but the features that are word for word mine have me a little riled up. I'm sorry to message you about it but I don't know what to do and you seem to know this wiki pretty damn well.

--Agaming (talk) 16:53, 31 August 2017 (MDT)

A simple link to your class (preferably on the talk page) should clear up any plagiarism issues :) --GamerAim Chatmod.png (talk) 20:00, 31 August 2017 (MDT)
To be clear, Agaming, when you submit work on this site, you release it under a copyleft license that allows other to copy it. However they must attribute the authors of the source page (and provide a link). Unfortunately in practice this rarely happens. You can add it yourself if you like, explain on the talk page and add a wikilink to the original. Marasmusine (talk) 01:12, 1 September 2017 (MDT)

True unmade[edit]

Ok, so I'm planning on recreating the unmade as a racial class. But I'm uncertain how to do this. ShiroYami (talk) 03:21, 1 September 2017 (MDT)

If the class is mandatory ,it's probably easiest if you look at another race/class (e.g. Angel (5e Race)). If the class is optional, there's a "create new special class" link at 5e Special Classes. Marasmusine (talk) 05:28, 1 September 2017 (MDT)

Mutant (4e)[edit]

I believe my race has been fixed and balanced. I have a group of hardcore dnd players helping me to balance my ideas and they believe it is balanced, fun and fits all criteria.

It still does not work in many places. Constantly regenerating 2 hit points per round is not balanced. "Learn 25% faster" says "for campaigns that make it so you have to earn your skills..." but it doesn't explain how this works. The skill bonuses should be racial skill bonuses. Shapeshifter isn't fully explained. Many of these traits should be an encounter power. Overall balance is dubious and description is lacking.
If this is the state you want the race to be in for your own games, I suggest you make a copy, because it won't survive on this wiki in its current form. Marasmusine (talk) 01:36, 2 September 2017 (MDT)

Return the Armed with Wings[edit]

I see that you are the one who has done the misdemeanor of removing the Armed with Wings class from this fine wikipedia. While I can understand not wanting to spend the time or energy to improve it, as it is after all already at peak perfection, to do the grievous error of outright removing it all together? What are sadistic DM's supposed to use to spice up and torture idiotic players with now? Tarrasque isn't a class you fool, we need the return to form. The only remedy to this is to return that which has been lost. Choose to not obey this, and an influx of mimicries will follow suit. you have been warned, non-believer.

Just use the DuelSoulBlade Shadow Vampelf (5e Race). — Geodude671 (talk | contribs | email)‎ . . 00:00, 4 September 2017 (MDT)
Why do people always speak up right after a page is deleted and never during the two-week discussion period leading up to it?
I have temporarily restored Armed With Wings (5e Class). Please download a copy for your personal use, it will be deleted again in a few days. Marasmusine (talk) 01:25, 4 September 2017 (MDT)
This is not wikipedia, and you will be blocked if you continue threatening people in this manner. Please do not repeat this behavior. You have been warned :) --GamerAim Chatmod.png (talk) 05:35, 4 September 2017 (MDT)

"Please sign your comments"[edit]

How do you guys do that "preceding post was made by" thing? I've never run across a template for It, and am finding more and more situations where I'd like to credit people's unsigned comments. --Kydo (talk) 05:12, 6 September 2017 (MDT)

Are you referring to {{unsigned|USERNAME/IP}}? (there's technically an unsigned IP template too, but I never bother with it)--GamerAim Chatmod.png (talk) 06:57, 6 September 2017 (MDT)
Template:Unsigned. Correct usage would be, for example, {{Unsigned|Guy}}. - Guy (talk) 07:05, 6 September 2017 (MDT)
Thanks guys! --Kydo (talk) 11:00, 7 September 2017 (MDT)

The Berserker class (Again!)[edit]

Hey, you've been looking and reviewing this class since the beginning so naturally since I've been working on it so it doesn't get deleted I'd like you to look through it and give me your thoughts and suggestions. Thanks, ConcealedLight (talk) 01:19, 7 September 2017 (MDT) Actually, give me like a day...

Acknowledged and I'll review again soon. Marasmusine (talk) 04:22, 9 September 2017 (MDT)
Hey, you free sometime soon to put the class through the ringer?

King of Games class[edit]

I have made drastic improvements to the class based on your suggestions. I think the mechanics are much smoother but the organization could be better and I still need to add flavor text. If you have the time I would like your expert opinion on the modifications I have made or any clarification issues there still might be.

Acknowledged and I'll review again soon. Marasmusine (talk) 04:22, 9 September 2017 (MDT)

Speedster[edit]

I am the one who has been working on fixing the mistakes in the speedster class and I was wondering if you could help me out so it can be used and so it can be balanced. --[[user:Leo speedstien ] (User talk:Leo speedstien )

Acknowledged and I'll review again soon. Marasmusine (talk) 04:22, 9 September 2017 (MDT)

Deleted page - return old text?[edit]

Hello,

I went to one of my old pages to see about doing revisions to update it to Pathfinder RPG. Inath (3.5e Variant Rule) was 'abandoned' for over a year, but the concepts were still useful. Can it be returned to its prior state? What do I have to do to keep it up for longer without editing it occasionally?

I've restored the page for you. I can't say I understand how it's useable, and there's an awful lot of red links. If there are "empty" sections you do not intend to work on immediately, perhaps remove them (and make a "to do" list on the talk page instead.) Marasmusine (talk) 02:17, 9 September 2017 (MDT)

Pls help[edit]

Hey i know you just deleted it but im in the middle of the campaign and i was using that "Ninja: Naruto (5e Class)" now i have nothing to use. So could you help me out here. I don't want to make a new character.

Bryan

Try the Naruto Ninja Class V2 (5e Class) or the Four Elements Monk from the PHB. — Geodude671 (talk | contribs | email)‎ . . 19:17, 13 September 2017 (MDT)
Or Naruto: Ninja v3 (5e Class). They're all equally bad. Marasmusine (talk) 01:37, 14 September 2017 (MDT)

Opinion on an argument[edit]

Hi Marasmusine, I was discussing with JohnSmith82 about the Goblin, Variant (4e Race) and Human, (4e Racial Trait Variants), We seem to disagree strongly on a few points and I was hoping to get an outside opinion to help resolve this impasse. More opinions are welcome and thank you again for you're time. --Aitharious (talk) 10:49, 18 September 2017 (MDT)

Another thing I forgot to mention was the True sight feature that has been given to the Dark Elf (4e Race) It is worded kind of oddly but I'd like some opinions on that trait. --Aitharious (talk) 08:19, 20 September 2017 (MDT)

2e siege engine[edit]

My group has been using 2e as several 1 shot siege adventures. Do you know anyone who knows anything about magical 2e siege engines? A fellow player wants one that uses Bigby's clenched fist as it's main weapon. --Redrum 18:41, 20 September 2017 (MDT)

When I used to play 2nd edition, I only had the core rulebooks. Everything else I made up. If you have a siege engine that uses Bigby's clenched fist, that's about all you need to know, right? Just decide how many times it can fire, and its AC and hit points. Marasmusine (talk) 01:40, 21 September 2017 (MDT)
I'm not head 2e DM guy, but I will tell him what you said. --Redrum 18:20, 27 September 2017 (MDT)

Soul Reaper (5e Class)[edit]

Hey, would you mind sending me the Soul Reaper class that was deleted on June 19. Ive been using it for a character and i didnt save it myself. My email is REDACTED. Thank you.

Hi, I have emailed the class to you, look for an email from duncan_timiney Marasmusine (talk) 02:37, 23 September 2017 (MDT)

Your Scale[edit]

Sorry if this has been mentioned before, but I wasn't motivated enough to read all your archives, but you may be overvaluing Infernal Legacy. It's a harmless cantrip and 2 1/long rest spells. They're both level 2 spells (well one is a level 1 cast as a second level spell). I've gotten much more use out of their resistance to fire (arguably the most common damage type besides weapon damages). One is a 2d10 reaction damage, and the other is darkness. While they are good spells, if your DM doesn't allow frequent long rests then their usefulness is extremely limited. That said, DMs that allow frequent long rests would have groups that get much more use out of it than I've seen - IP that doesn't have a user on this site (Aeturo on others, such as dnd-wiki, if you want to contact me quicker) 21:18, 22 September 2017 (MDT)

Thank-you for the information, I appreciate it. I'll take another look.
If you're right, a spell progression trait could simply be worth 0.5 ½ per spell (if you gain it at the appropriate level and it's 1/long rest or a cantrip); which means fire resistance is worth 10.5 ½. Marasmusine (talk) 02:41, 23 September 2017 (MDT)

Firmly disagree with desicion to remove the Wumbomancer 5e class[edit]

I put a lot of hard work into that class and it shouldn't be deleted on a whim because it hasn't been finished or balanced. It's existence is not in any way detrimental to the integrity of the site. Please restore said class.

Kind regards,

Some guy that worked really hard on something

Hello, I have restored Wumbomancer (5e Class) as requested. Marasmusine (talk) 01:50, 24 September 2017 (MDT)

golem monger questions and ideas[edit]

hey mara i needed some help on my golem monger class (the one with the steam powered power armor)

one of the things i was sitting on was putting a max amount of upgrades you could have on the armor to prevent overbalancing, like six or eight (4 weapons, two for the shoulder and two for the arms) i wanted your thoughts on this....


and i have one other things at this moment i want your opinion, i gave the golem monger a level 2 feature called fitness regiment that gives a plus 4 to sth and con permanently to the p.c. and unlike the stranded ability score improvement this could be used to go past 20 but no more than 25.

reasons why i did this is because the armor is heavy over a thousand pounds heavy and sure a Goliath might be able to lug it around with ease but not every buddy else. So it made sense that the golem monger would train extremely hard to be able to were the armor and lug it around, and the other reason i did this because the golem monger out side of his or her golem armor has no armor proficiencies. also only gets a d6 hp dice per level, it made sense to give a little more ummff to the golem monger.

Spelljammer vs. Star Trek[edit]

What would happen if a Borg Cube(ship), gets dropped into the Spelljammer setting? I don't expect an answer. The main reason why I ask is if I didn't get the question out of my head it would explode. --Redrum 18:26, 27 September 2017 (MDT)

The Mountain class[edit]

I created a character for a Campaign using the Mountain class setup, but I did not copy any of the needed information about it and now I am in need of creating a new one and cannot due to you deleting everything about it. If you could get me the information pertaining to it, that would be appreciated. --Lancer_Vance; 8:31 pm October 1st, 2017.

I've temporarily restored Mountain (5e Class). Please be aware that this class is broken beyond belief. Marasmusine (talk) 01:58, 4 October 2017 (MDT)

Page protection[edit]

Hi, I saw in the help pages that admins will lock pages from editing if the author asks for it, so can you please protect my race here? Someone vandalized it and the page is finished so it doesn't need any more edits. --Trouble (talk) 01:10, 6 October 2017 (MDT)

I am glad someone saw that :) I have locked it. Please let us know if you need an edit made to it. It is a very nice race.--GamerAim Chatmod.png (talk) 06:11, 6 October 2017 (MDT)

Drider (5e Feat)[edit]

Can I ask for your assistance at the page Drider (5e Feat)? It apparently makes use of a "corruption" variant rule which is not on the wiki, and even taking that into account the feat itself is nonsensical, but another user is adamant that it is complete and usable. — Geodude671 (talk | contribs | email)‎ . . 19:15, 7 October 2017 (MDT)

Death knight[edit]

Could you possibly send me the dnd death knight class you made I really enjoy it and am using it in a campaign I’m in I’d really like if you could send it too me REDACTED

I stand corrected. I guess that page was of good use to someone during its lifetime. Though I must ask why you spoke up now instead of during the rough month (iirc) since that page was nominated for deletion.
Anyways, I recommend using the Oathbreaker from the DMG, or my dark knight which is itself a variant of the paladin. — Geodude671 (talk | contribs | email)‎ . . 22:03, 16 October 2017 (MDT)
Hi Colin, I have emailed you the class. Marasmusine (talk) 01:53, 17 October 2017 (MDT)

5e Diseases Page[edit]

Hi, I just made a page for homebrew diseases for 5e and was wondering if it could be added to the main 5e Homebrew Page: 5e Diseases —The preceding unsigned comment was added by Varkarrus (talkcontribs) . Please sign your posts!

Thank-you! I've added under traps and hazards. Marasmusine (talk) 09:34, 17 October 2017 (MDT)

deleted death knight page.[edit]

i was planning on making a character using the death knight page you just deleted the other day. i was hoping if possible you could send me a copy of it so i could maybe use it in the future.

I recommend using the oathbreaker from the DMG, or my Dark Knight (5e Class) which is itself a variant of the paladin class. — Geodude671 (talk | contribs | email)‎ . . 08:36, 18 October 2017 (MDT)
sorry not really interested in something that is a variant of paladin, want something more unique. everyone seems caught up with death knights in DnD being dead paladins but that seems too restricting.
People are probably caught up on that because that's what the monster called a death knight is in the game. Anyway, the oathbreaker paladin gets Control Undead and Animate Dead, and their 7th-level feature also gives bonuses to undead near them. It feels a lot like a death knight to me. — Geodude671 (talk | contribs | email)‎ . . 10:37, 18 October 2017 (MDT)

overlord content[edit]

first of all great idea with the overlord i know you dint want to change it but it was complete awesomeness at lv 20 i was able to go toe to tow with 2 adult blue dragons my dm was mad and happy because this meant he can give me harder foes with out making me rage quit i also enslaved the nine hells and shadow fell i am all powerful but know i want to have my hero die and leave a legacy for his son Drakin a blue/gold dragonborn he is an overlord like his dad but since you made changes to the overlord i cant really do that so i was wondering if you can make a different overlord with just less fear and more power that can be feared like being able to blow someone back with aura alone or have the gauntlet make him into a totally different person like a balance breaker so yeah thats all

Hello, I'm currently not able to make any classes as I'm focusing on another project. Marasmusine (talk) 11:37, 19 October 2017 (MDT)

then can i make a new overlord class with out you possibly sayng "he stole my idea"

Dandwiki is open content, anyone could take it and copy. Technically you are meant to put a link and attribute it to the original creator but that rarely happens. The Fyre Fox - The Only Real Fox There Is. (talk) 11:43, 19 October 2017 (MDT)

To be honest I don't remember working on any overlord class in the past anyway. Marasmusine (talk) 11:49, 19 October 2017 (MDT)

i am so sry but i was talking to the wrong person plz i thought i was on a diffrnt users page

D&D Wiki plays...Diplomacy?[edit]

You're invited!Geodude671 (talk | contribs | email)‎ . . 18:48, 19 October 2017 (MDT)

Runic Spear[edit]

Is it possible to use a magic weapon as an arcane focus? --209.97.85.48 12:59, 21 October 2017 (MDT)

I really need more context for these questions. Do you mean using the core rulebooks, or for homebrew? Marasmusine (talk) 15:59, 21 October 2017 (MDT)
I was aiming for homebrew. --209.97.85.48 18:35, 25 October 2017 (MDT)
Anything is possible in homebrew. Just decide if you want it to be a class feature or a feat or whatever. Marasmusine (talk) 02:36, 26 October 2017 (MDT)

5e Swordbow[edit]

Is it possible for a magic weapon to shift between 2 Forms? --209.97.85.48 13:14, 21 October 2017 (MDT)

Again, if it's homebrew, you can do what you like. The two forms would have to be useful for the character. I've recently deleted a bunch of "trick" weapons because they transformed between two forms that would be used by two completely different character builds (e.g. a two-handed weapon transforming into two light weapons), or because there's no point in transforming it (because one form is the same as another but has reach). Marasmusine (talk) 02:39, 26 October 2017 (MDT)
If you are still looking for a trick weapon that can change forms, I did manage to fix one of them up, see the clockwork blade bow.--Blobby383b (talk) 12:48, 26 October 2017 (MDT)

Jackalope Foot[edit]

Is it possible for a magic item to grant both Good AND Bad luck? --Redrum 13:27, 21 October 2017 (MDT)

A cursed item of some sort? SirSprinkles (talk) 13:40, 21 October 2017 (MDT)
SirSpinkles, I'm going to say maybe. --Redrum 18:21, 25 October 2017 (MDT)

Adding spells from Elemental Evil[edit]

EE spells are not considered SRD according to User:Geodude671, so they wouldn't go under SRD, and they're not homebrew either. Is there a place they'd ever be added to? Cause I'd like to have the entire spellbook on this wiki if possible, so I don't juggle between multiple sites. --Alearori (talk) 21:54, 26 October 2017 (MDT)

I'm afraid it isn't legal for us (or any other 3rd party site) to copy material from the Elemental Evil Player's Companion. Marasmusine (talk) 01:59, 27 October 2017 (MDT)

siege weapons[edit]

Is it possible for there to be a glass cannonball that is filled with Alchemist's fire, Sneezing Powder, or a liquid that turns into Tear Gas? --209.97.85.48 13:07, 28 October 2017 (MDT)

Sure. Why not. Marasmusine (talk) 12:00, 29 October 2017 (MDT)

Sharpshooter (5e Archetype)[edit]

Do you still have the info for the Sharpshooter 5e archetype you deleted on October 18, 2017? I'm using it for a character of mine and had the page screenshotted on my iphone which has since been destroyed, I hadn't written the info down anywhere else. Any help would be much appreciated! Here's the link: https://www.dandwiki.com/wiki/Sharpshooter_(5e_Archetype)

Please email me back at: <REDACTED>

Yep, it's on its way to you. Marasmusine (talk) 13:16, 1 November 2017 (MDT)

Formatting Question[edit]

Hi! I wanted to ask you something about tables. See, I want to make a table where the title of a column is divided into two lines. Suppose I have a table which looks like this:

Example 1 Example Example Example 2
1 A AAA
2 B BBB
3 C CCC

Now, what I'm wondering is, how can I make the title of the second column appear as

Example

Example

Instead of Example Example? Quincy (talk) 09:47, 4 November 2017 (MDT)

To make it appear that way, you would add a br/ where you want the next line to appear. The table would be changed to the following to make the title appear on the second column.
Example 1 Example
Example
Example 2
1 A AAA
2 B BBB
3 C CCC
I hope that answers your question.--Blobby383b (talk) 10:19, 4 November 2017 (MDT)
Yes it does! Thanks, dude! Quincy (talk) 10:23, 4 November 2017 (MDT)

I was using arcane warrior[edit]

Hi i was using your arcane warrior homebrew for my campaign and you abruptly deleted it. im not asking you to put it back up or anything, but maybe you could email it to me at REDACTED i would really appreciate it.

If you noticed that the page was about to be deleted, why didn't you object to the deletion or make a copy for yourself? — Geodude671 (talk | contribs | email)‎ . . 23:35, 8 November 2017 (MST)
It wasn't abrupt. It's had balance warnings on and off since August 2015, and a deletion proposal since October 21st. I'll email you the raw text though. Marasmusine (talk) 01:55, 9 November 2017 (MST)
The Arcane Warrior (5e Class), has since been re-uploaded with no templates.--Blobby383b (talk) 12:52, 9 November 2017 (MST)
The class has now been deleted. And the name protected. Please don't re-upload this class without at least trying to address the issues it had. --SgtLion (talk) 13:13, 9 November 2017 (MST)

3.5e homebrew pimp class deleted?!?[edit]

Hey man. Any way I can get a copy of my old homebrew class that you deleted??? That has brought my group some fun over the years and I want a copy for nostalgia's sake.

Never mind... Found it on way back machine... just as an FYI I also never received any warning that this pup was getting put down.

It had a deletion proposal message on it for nearly a month before it was deleted. Marasmusine (talk) 15:22, 10 November 2017 (MST)

Diplomat Homebrew Deletion[edit]

The page for the diplomat 5e homebrew class was deleted. However I was running a character based on this class and more or less need it for leveling and progression. I don't ask that you put the page back, you state quite clearly the problems with it. What I do ask, is there a way that I can get access to the information on the page? My DM is the one who wrote the information on the page, so any issues we may run into as I run the class, he can edit and fix himself as we progress. While it would've made sense for him to save a backup of the information, unfortunately he did not and this is where we are. So can I somehow get access to the information on that page?

Legality of External Images?[edit]

Hello, Mara. I've seen that you encourage a lot of images to be transcluded from other websites instead of hosted locally, and I am curious as to if this is actually less illegal than uploading the image here. While the source image isn't stored here and requires the other website to be operational, surely the data and image must still be copied in some manner to be shown here. Is this an arbitrary distinction, or is there a legal basis for why it's legal?

I ask this because, if it's no less illegal than storing the images locally, I believe we should stop encouraging people to link images externally. External images cannot be resized and will disappear of the link goes down. And aside from the legal implications, I have to wonder the moral implications that appear to underlie copyright: if the artist doesn't want the image to be copied i.e. redistributed, why should we encourage people to do it against the will of the artist just because it's technically legal?

I'm not trying to challenge you or anything here, just trying to understand the rational behind external images, as it's been bugging me for awhile.--GamerAim Chatmod.png (talk) 11:41, 16 November 2017 (MST)

As far as I know, its the same as an image search engine showing their results. The main differences are that our results are choosen by users (totally fine) but with our images we do not always include a link to the source page (the gray area). Since we are asking for source links, I think its fine how its intended to work right now. --Green Dragon (talk) 11:51, 16 November 2017 (MST)
But are search engines legitimate? And if someone doesn't want their image redistributed, is it really right to do it anyway?--GamerAim Chatmod.png (talk) 11:53, 16 November 2017 (MST)
I think if they don't want their intellectual property distributed it is their responsibility to put a disclaimer on their work. My wife has imagery on the internet and I know that's how it works for her stuff. If there is nothing attached, then beings it is on the world wide web, it is subject to distribution. BigShotFancyMan (talk) 12:12, 16 November 2017 (MST)
Your argument has no legal basis. I can't go pirate a video game just because it's on Steam. Under copyright, the author holds the full rights to — you guessed it — copying the work. Just because you can copy it to your heart's content doesn't mean it's legal. Copyright is assumed by default nowadays, and has been for quite a few decades. They're under no legal obligation to explicitly state that you can't copy it.--GamerAim Chatmod.png (talk) 12:50, 16 November 2017 (MST)
Copying is not necessarily distribution. The same goes for image-based links, url links, and source-based activities. Its a messy gray area, where following norms seems like a good method to use. Major image search engines, Google Images, Bing, etc, display good quality images without directing users to the website. They, however, provide a link to the source too. We are trying to imitate this format, but also distributing the images through this process. We do not store any data about the images of course (they are totally external). --Green Dragon (talk) 12:57, 16 November 2017 (MST)
Not sure your point Gamer. Not concerned with creators copying their own work. I see where copyright has been assumed for decades and they don't have to state you can't copy it. And sorry for saying distribution, copying was the word I meant. Yes it too would be an incorrect statement. What I am learning here is, there's a big difference between legal word and practical workings.
yeah copyright is default but just because it is doesn't mean your going to get your way when someone copies your work, unless you got the money to spend. "no legal basis", seemed I was posting in line with the rest of the comments: no paragraphs and subparagraphs included with subsection of that section. My basis we've dealt with copyright issues, and it isn't exactly black and white as the text. Get all technical you like but Green Dragon uses the word "gray area" which is certainly appropriate. BigShotFancyMan (talk) 13:59, 16 November 2017 (MST)
On the topic of the encouraged use of external images. I'd like to make a step in the next direction and ask the question: When will we be able to scale external images? I've noticed recently that GamerAim has been going around removing images due to them not meeting a page to image ratio but as images are an amazing tool to provoke and inspire thought and creativity I believe it would be better to implement such a site feature instead. To take Green Dragon's example, implementing this in a similar way that Google Images does and setting a maximum % width an image can take up on a page so curators don't have to spend time curating another aspect of pages would add some security to it as well. ConcealedLight (talk) 18:38, 16 November 2017 (MST)
The formatting limitations are there because MediaWiki does not have a good work-around now. I would not remove images because of their size, since this all has to do with MediaWiki. Hopefully there will be a working method sometime soon. If anyone knows of an appropriate extension that would be great information. --Green Dragon (talk) 10:15, 17 November 2017 (MST)

When I originally reviewed the image use policy here, I investigated the legality of transcluding images, and the best legal advice I could find stated that it was a "gray area". As far as I'm concerned, our usage policy for external images is that the image should be hosted on the artist or copyright holder's official page (and not an image farm or forum or whatever), or (and this is where it maybe gets dodgy) the hosting page has the image under fair use (this is typical for wikis) - and we should provide a link and attribution.

If the image is too large, you should seek to ask the artist's permission to copy a lower resolution version. I have had success doing this at deviantArt and Flickr. Marasmusine (talk) 02:18, 17 November 2017 (MST)

If GD says it's fine, then I won't argue it, but thanks for replying. I plan to remove over-sized images in the future as I see them, and will leave it to the page authors to request a smaller copy :) --GamerAim Chatmod.png (talk) 06:40, 17 November 2017 (MST)

i need help[edit]

im making a Vampyre (5e class) and i want to show a picture on the right but i dont really know how can i gett some help plz.14:09, 16 November 2017 (MST)

{{5e Image|float:right|Image-link-goes-here|Caption-text-goes-here.}}
Paste the line above, and replace "Image-link-goes-here" and "Caption-text-goes-here" as needed. As you can tell from the discussion in the section just above this one, you should provide credit to the source of the image (assuming you didn't create it yourself). - Guy (talk) 14:15, 16 November 2017 (MST)
Another place you can try to ask for help is Tavern Chatroom, the link is on the left side just below the logo. A couple mods are there now. BigShotFancyMan (talk) 08:51, 17 November 2017 (MST)

i got thanks i just need to find smaller pictures Alucarddragonborn (talk) 11:13, 17 November 2017 (MST)

I say don't do it. --Redrum 13:37, 18 November 2017 (MST)

Campaign Setting[edit]

Has anyone tried an Weekly World News setting? The 2 reasons I have is Batboy and Fatfoot. (Don't Make it for MY sake.) --Redrum 13:36, 18 November 2017 (MST)

In GURPS Illuminati[4], IOU[5] and Warehouse 23[6] everything in the Weekly World News is true. Marasmusine (talk) 14:29, 18 November 2017 (MST)

Deletion of Child of Apollo Class[edit]

One of the classes I made called the Child of Apollo was recently deleted. I understand why and I'm not asking that it be brought back. I'd simply like to know if there is a way I could gain access to the information on the page. The class was one of a group of Demigod classes I had created specifically for a homebrew campaign I have with my friends. The classes are not meant for a regular game but rather I was using this website as a place to store information. If I can't have the classes on here that is fine but I'd at least like to have access to what I created. Is there any way that can happen?

(I recognize there was probably a notice on the page for a while but I don't use this website regularly and therefore did not see it. I apologize for any inconvenience I may be causing, I just really don't want to have to spend hours creating the class again.)

(Edit) If you could email it to me at <redacted> I'd really appreciate it. (Angelwings1232 (talk) 20:12, 22 November 2017 (MST)
As Marasmusine appears to be busy, I've emailed you the latest revision of the delete class. Let me know if I can do anything else. --SgtLion (talk) 04:17, 23 November 2017 (MST)
Thank you so much for your help! --Angelwings1232 (talk) 20:12, 22 November 2017 (MST)

Deletions on Author Request[edit]

Yo yo, Mara. I noticed recently quite a number of your deletions under "Speedy Deletion Criterion G7", namely because an author requests it. To be honest, I've not looked at said articles in detail, I just wanted to make sure I wasn't wrong in believing our policy is to generally not delete articles solely based on author request? I realise, especially if the articles in point aren't worth keeping anyway, that we have plenty discretion to delete the proposed articles on other grounds anyway. I just wanted to ensure I'm not thinking wrong, on this matter. Wasn't that what ye olde big schism was all about: the admission that D&D Wiki has right to keep said articles around, even against an author's protest? --SgtLion (talk) 01:55, 20 November 2017 (MST)

I personally would not be opposed to deleting pages on the creator's request, as long as they were the only person to add anything of substance to the article (eg other users doing things like fixing grammar or formatting wouldn't count), but if this were decided against I wouldn't leave the wiki over it; I'd just be slightly disappointed. — Geodude671 (talk | contribs | email)‎ . . 10:08, 20 November 2017 (MST)
I believe that if people upload decent content to the wiki, they do so knowing full well what they're doing. D&D Wiki isn't just a temporary cloud storage solution, and people shouldn't be able to decide that they're done sharing. Even if just one person worked on the page, they contributed to the community, and I don't believe they have the right to rescind their contributions. I believe we have a responsibility to build and maintain our homebrew community, not tear it down on the whim of one person. If they didn't want it to be maintained and shared into perpetuity, they could have hosted it elsewhere.--GamerAim Chatmod.png (talk) 10:41, 20 November 2017 (MST)

Arcane Warrior deleted[edit]

One player of my group plays an Arcane Warrior from https://www.dandwiki.com/wiki/Arcane_Warrior_(5e_Class) that is actually deleted. The problem is that my player has to level up soon and there is no access to information about his class. I understand that the class was not balanced, but I personally don't care enough to force my player to change his class. I want to know if it is possible to have access to the Arcane Warrior class (maybe you can send it to me by e-mail: <redacted>). —The preceding unsigned comment was added by 70.80.57.208 (talkcontribs) . Please sign your posts!

I've sorted this, for the record. --SgtLion (talk) 06:44, 22 November 2017 (MST)
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