User talk:Marasmusine

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MSRD Cybernetics 4E Update[edit]

This is the list I plan on using:

  • Prosthetic Arm
  • Prosthetic Leg
  • Body Repair Weave
  • Fortified Skeleton
  • Internal Weapon Mount
  • Rage Implant
  • Prosthetic Enhancer
  • Data Archive
  • Psi Implant
  • Invisiwear
  • Identity Chip

ReavanKnight (talk) 11:23, 9 September 2014 (MDT)

Okay, I'll take a look. Are these to be used in a fantasy D&D campaign, or a futuristic campaign that uses the 4e rules? Marasmusine (talk) 00:43, 10 September 2014 (MDT)

Fantasy 69.40.247.90 08:26, 10 September 2014 (MDT)

Fantasy ReavanKnight (talk) 08:28, 10 September 2014 (MDT)

Looks like the best way to handle it would be to do what warforged components did, and use the magic items framework. That's the basic cash-for-benefit system. Probably also a ritual for installing the parts. I'll try writing something up. Marasmusine (talk) 01:08, 11 September 2014 (MDT)
quick prototype - Prosthetic Arm (4e Equipment) Marasmusine (talk) 01:56, 11 September 2014 (MDT)

This is perfect. Thanks --ReavanKnight (talk) 08:41, 11 September 2014 (MDT)

I'll work on the others, and the ritual, as soon as I can. Marasmusine (talk) 14:41, 11 September 2014 (MDT)

How are you doing on the Cybernetics? ReavanKnight (talk) 08:18, 19 September 2014 (MDT)

Hi, right now it's just Implant Cybernetic (4e Ritual), Prosthetic Arm (4e Equipment), Prosthetic Leg (4e Equipment). I will do some more this weekend. I need to put some notes down somewhere on creating cybernetics - another ritual probably - they can't be disenchanted like magic items, or taken off the PC. Sorry for the delay, time is tight. Marasmusine (talk) 13:20, 20 September 2014 (MDT)

I've been getting on mostly at school, so I won't always see updates the same day. ReavanKnight (talk) 10:05, 24 September 2014 (MDT)

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