Goku, Pilaf Saga (Dragon Ball Supplement)

From D&D Wiki

Jump to: navigation, search
This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
LookClosely.png
This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This class was created as part of the Player Equivalent CR variant rule using the Martial Artist (Dragon Ball Supplement) class, and Adventurer (5e Background) background, and as such is not follow traditional CR.

Medium humanoid (Saiyan), chaotic good


Armor Class 13 (Natural Armor)
Hit Points 30 (4d8 + 12)
Speed 40 ft.


STR DEX CON INT WIS CHA
14 (+2) 12 (+1) 16 (+3) 8 (-1) 10 (+0) 16 (+3)

Saving Throws Str +4, Con +5
Skills Acrobatics +3, Athletics +4, Insight +2, Persuasion +5, Survival +2
Senses passive Perception 10
Languages Common
Challenge 4 (1,100 XP)


Ki. Goku has 7 ki points which he can expend. All ki points are regained at the end of a long rest.

Oozaru. If Goku looks at the full moon while he is benefitting from Prehensile Tail, he gains the following benefits.

  • His size increases to Huge.
  • His Strength becomes 18(+4), his Dexterity 16(+3), and his Constitution 20(+5) As such, his AC becomes 17, his bonus to hit for his Unarmed Strikes and Ki Blast attack becomes +6, and bonus to damage for those attacks becomes +4, his maximum hit points increase by 8, and his maximum ki points by 2. Additionally, his bonus to Strength saving throws and Athletics becomes +6, and his bonus to Dexterity saving throws and Acrobatics becomes +5.
  • He is blood-lusted.

These all last until he can no longer see the moon.

Further Beyond. When Goku is reduced to 0 hit points but not killed outright, he can drop to 1 hit point instead. He can’t use this feature again until He finishes a long rest.

Prehensile Tail. Goku's saiyan biology includes a prehensile tail. Goku cannot hold a weapon or shield using his tail. If Goku's tail is severed, he is no longer considered proficient in Acrobatics. His tail will slowly grow back over the course of a week, He regains use of it once He completes a long rest.

ACTIONS

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) force damage.

Kamehameha (5+ Ki Points). After charging for 2 rounds, every creature in a 60 ft. long, 30 ft. wide line must make a DC 10 Constitution saving throw. If they fail they take 39 (7d10) radiant damage, but if they succeed they take half damage. You can increase this damage by 13 (2d10 + 2) for every additional ki point spent, increase its length by 30 ft., and increase its width by 15 ft. Each additional ki increases its charge time by 1 round.

Stand Ground (1+ Ki Point). Goku takes half as much damage from all sources, but can not willingly move until the beginning of his next turn. Goku may use this as a bonus action for 1 additional ki point.

Sledgehammer (1 Ki Point). As part of an unarmed strike, the target must succeed a DC 10 Constitution saving throw or be stunned until the end of Goku's next turn. Goku may only make one sledgehammer attack per turn.

REACTIONS

Deflect Missile. When Goku is hit by a ranged attack, reducing its damage by 10 (1d10 + 5). If this reduces it to 0, he may make an unarmed strike with a range of 20/60 feet.

GokuBeginningDragonBall.png
[Source].

Born a low class saiyan barely twice as powerful as a human, the young saiyan named Kakarot's father Bardock was suspicious of Frieza's order for all saiyans to return to Planet Vegeta. Kakarot was only just able to escape orbit before the planet below him was vaporized. Landing on Earth by his father's programming, he suffered a major head injury, losing any memory of being a saiyan, and was raised by an elderly martial artist who gave him his new name, Son Goku. Years after his adoptive father's death, which unbeknownst to him had happened as a result of his Oozaru rage, Bulma, a girl trying to collect the Dragon Balls, came across the boy, who asked him to join her after a display of his inhuman strength. After a fight with a desert bandit, a lesson from an ancient master, a run in with the Rabbit Mob, and a rampage across Emperor Pilaf's great castle, Goku decided he enjoyed the adventuring life. Rather than return to his grandpa's tiny shack in the mountains or to West City with his friends, he traveled to Kame House, where he and trained along the master and his new partner for the upcoming 21st World Martial Arts Tournament.



Back to Main Page5e Homebrew5e Creatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dragon Ball franchise, and/or include content directly affiliated with and/or owned by Shōnen Jump. D&D Wiki neither claims nor implies any rights to Dragon Ball copyrights, trademarks, or logos, nor any owned by Shōnen Jump. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Back to Main Page5e HomebrewCampaign SettingsDragon BallBestiaryCR 1-14 NPCs (Dragon Ball Supplement)

Home of user-generated,
homebrew pages!


Advertisements: