Player Equivalent CR (5e Variant Rule)
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Player Equivalent CR
Anyone could tell you that 5e's CR is a little broken. With this variant rule, all creatures are built from the ground up as player characters. This variant rule is intended to replace 5e's base CR, and thus is not readily applicable to every campaign.
When balancing an encounter, an equal number of equal level creatures to the party gives either party a 50/50 shot of winning (though certain other variant rules could flip favor in either direction. For every creature removed on either side, the remaining creatures' levels on the same side increase by 2, and for every creature added, the remaining creatures' levels decrease by 2.
A 3v4 of equal level should largely be balanced in the way 5e intends creatures to be, following the above guidelines for variation, while a 5v4 of equal level is incredibly meat-grindery for players.
Below is an overview of non-setting specific creatures using this variant rule.
|Goro Majima||13||45 ft.||Medium||Humanoid||Chaotic Neutral|
|Goro Majima, Young||11||30 ft.||Medium||Humanoid||Chaotic Good|
|Kiryu Kazuma||14||30 ft.||Medium||Humanoid||Neutral Good|
|Kiryu Kazuma, Young||12||30 ft.||Medium||Humanoid||Neutral Good|
|Mr. Shakedown||14||15 ft.||Large||Humanoid||any non-good alignment|