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Key Ability: Strength or Dexterity
At 1st level, your class gives you an ability boost to your choice of Strength or Dexterity.
Hit Points: 10 plus your Constitution modifier
You increase your maximum number of HP by this number at 1st level and every level thereafter.
At 1st level, you gain the listed proficiency ranks in the following statistics. You are untrained in anything not listed unless you gain a better proficiency rank in some other way.
- Saving Throws
Trained in a number of skills equal to plus your Intelligence modifier
in unarmed attacks
in unarmored defense
- Class DC
Trained in Fighter class DC