User talk:Green Dragon

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User talk:Green Dragon
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Thank You[edit]

As someone who's played a lot of Mount and Blade: Warband, I know how hard it is to keep a bunch of free-willed aristocrats, all with their own needs and desires, unified under one banner. Especially when some are as needy, and with such desire to rock the boat, as I fear myself to sometimes be. I always know I can turn to you with issues I have on this site, because you are forever calm and firm, yet willing to at least discuss any issue whatsoever, you seem to always make an effort to help however you can, and it usually ends up helping a lot. I guess you don't run a community this long without learning a few things.

Barnstar.png Barnstar                            
For all your tremendous and impressive efforts and contributions in community leadership, dispute resolution, discussions, great article content, dirty infrastructure work, telling us BD is way too busy (:P), and much more. Not to mention putting up with myself, this needy moderator, having all decisions and policies under the Sun questioned, and handling it all wonderfully. I award you this Barnstar - You are well in excess of deserving of it. --SgtLion (talk) 02:28, 19 October 2017 (MDT)

Frankly, the very idea that you and I had the same number of barnstars is abhorrent. If your work was even slightly as recognised as it should be, you'd be rocking 50 barnstars by now, minimum. Good to see you being more recognised, recently. Thank you. <3 --SgtLion (talk) 02:28, 19 October 2017 (MDT)

D&D Wiki plays...Diplomacy?[edit]

You're invited!Geodude671 (talk | contribs | email)‎ . . 18:43, 19 October 2017 (MDT)

Thanks for the invite. I don't know that game at all, but I'll look into it. --Green Dragon (talk) 23:07, 19 October 2017 (MDT)

Homebrew Key Wielder (Original writer removed his link)[edit]

On the Keyblade homebrew, it says anyone with a higher charisma can take it, but shouldn't they have to be a Wielder themselves? & there should be a roll to recover it as well. Sora got his back from Riku when the key was in his gras & he was supposed to be the heir of it

Can you give me more detailed information about where you are seeing this information please? --Green Dragon (talk) 10:36, 24 October 2017 (MDT)

Password[edit]

Hi,
Is there a way to change my password without having an email as I have forgotten mine and I didn’t set an email. This is annoying me as I can’t log in to my account on other devices.
Thanks,
The Fyre Fox - The Only Real Fox There Is. (talk) 04:34, 2 November 2017 (MDT)

If you're logged in, you should be able to add an email in your preferences (one of the buttons in the top-right).--GamerAim Chatmod.png (talk) 07:16, 2 November 2017 (MDT)
I know but it requires my current password which I have forgotten. The Fyre Fox - The Only Real Fox There Is. (talk) 05:51, 3 November 2017 (MDT)
Can you send me an email with your email address? It is possible to change your password in the database to a new one (the current one is encrypted and cannot be retrieved of course), but Blue Dragon or I will need to send you the new password afterwards. --Green Dragon (talk) 23:48, 14 November 2017 (MST)

Regarding the Meltskin Edit Reversion[edit]

Hi, I've been watching Meltskin (5e Race) for awhile now. I saw the change which you reverted, and I don't understand why. The current Meltskin's Undead trait allows Necrotic damaging Cantrips to heal them. In particular, there's Toll the Dying from UA, which would enable a level 1 Meltskin to restore 1d12 hit points. This is much more powerful than Cure Wounds which is a 1st level spell and is only 1d4 plus a modifier, and at higher levels, Toll the Dying can restore 4d12 damage. Also, because Toll the Dying is a Cantrip, it can repeatedly be used every turn for free healing since the player can choose to fail the saving throw. Thus, I feel that edit to Meltskin was appropriate. --Alearori (talk) 11:06, 8 November 2017 (MST)

Fair enough. I just don't see why it should restrict the lowest level of spells. I actually feel that this feature should require a DC check like the spell too. I'll add that now. --Green Dragon (talk) 14:04, 8 November 2017 (MST)
You forgot to mention what the DC is and what kind of saving throw it is. Unless you meant the save of the spell itself, but not all Necrotic damage spells deal damage on saves, because there's also Chill Touch which is a spell attack. Also, I believe the reason for restricting the lowest level of spells is to disable Cantrips from becoming a healing cantrip, which the DMG said to avoid. Furthermore after that restriction of only 1st level or higher spells to provide healing, I think it'd be best to remove the part about "You cannot heal by normal means" too now, because then the Meltskin must rely on spells or potions to heal. --Alearori (talk) 18:55, 8 November 2017 (MST)
Your recent edits for that feature work very well. Great job about finding that problem! --Green Dragon (talk) 00:07, 15 November 2017 (MST)

About Engineer 5e...[edit]

I think there was a misunderstanding. You reverted to SilverWritingPen's revision after I fixed it. Silver is not the author of the page. He heavily edited it into something entirely different to what was originally written in it, and so I undid his edits and suggested that he instead create his own page as an alternative, which he did. The page is in a good state, complete and not vandalised at the moment. I reverted back to the version before Silver's edits.

Since someone choose to undo my edits, I will see where this goes. --Green Dragon (talk) 04:31, 20 November 2017 (MST)

Deamon Eater, problem with the flames[edit]

Demon Flames At level 11, you can now cast the spell Scorching Ray as a second level spell at will, without the need for material components. You may also cast the spell Fireball a number of times equal to your Charisma modifier per short or long rest. If used within a minute of using your Devour feature, you gain advantage on the attack rolls for the next minute. You can choose to have these deal Necrotic damage instead of Fire damage. The color of these flames are black and purple.

These flames, i'm not saying they're a bad idea, they just seem out of place. I fail to understand why a demonically corrupt person would be able to suddenly start shooting flames. This is one of those situations were they need to be there at the start of a class, or not there at all. From what i can tell, one archetype focuses on keeping this corruption inside yourself to stop it affecting others around you but speeding up its affects on your body, while the other is more focused on expelling it from your body, affecting others around you to the point of infection. At the moment this class feels very monk/fighter, so i don't see why spells have been included. I am currently playing this class in one of my campaigns and its a lot of fun, this black blood that you get from the corrupt heart really makes the class unique, so maybe develop on that idea. :)

I responded on Talk:Daemon Eater (5e Class). --Green Dragon (talk) 00:24, 15 November 2017 (MST)

OGL Issues[edit]

Hi there!

You have a few OGL issues with the way you have used Open Gaming Content from EN Publishing. Could you let me know an email address to contact you directly at so we can get them fixed?

Thanks so much,

- Russ Morrissey EN Publishing

You can email him through the page Special:EmailUser/Green Dragon. I'm not sure whether you need an account on the site or not. — Geodude671 (talk | contribs | email)‎ . . 17:21, 19 November 2017 (MST)
Hello. Please allow us the legally allotted time to address this issue. It is being looked into by me personally (as I mostly handle that part of the site). I hadn't previously considered that the reference box, page name and other bits might be mixed up with the rest of the article, and as such subject to the terms of the OGL, and I apologize for that. The appearance of the OGL header on that page (and the publication pages of other EN Publishing publications) is an oversight that I assure you will be corrected. Thank you for bringing this to out attention, and I personally apologize for the inconvenience.
Edit: I would appreciate if either you or GD could keep me in the loop regarding this, as while I am not the one legally responsible for the website, I put a great deal of work into the OGC section of the website.--GamerAim Chatmod.png (talk) 17:32, 19 November 2017 (MST)
Please either email me per above, or you may contact me on ENWorld on my account as Green Dragon. I will keep you informed, GamerAim. --Green Dragon (talk) 04:29, 20 November 2017 (MST)
Sorry, I missed your reply and began working on correcting the issues (he outlined a couple before editing his message), but I will stop until you've worked this out. Thanks.--GamerAim Chatmod.png (talk) 07:30, 20 November 2017 (MST)
GamerAim, I have detailed the problem on Talk:5e Open Game Content#EN5ider. If you have any questions just let me know! --Green Dragon (talk) 23:48, 21 November 2017 (MST)

Time Limit on Placing Maintenance Templates[edit]

Hello, GD. A recent issue that has come up before is that of maintenance templates, especially deletion templates, being placed on pages just minutes after the OP's last edit. This creates strife that I think is unnecessary and entirely avoidable if we enforced a limit on the time that must pass since either page creation or last edit by the OP before maintenance templates, again deletion templates in particular, can be added to the page.

Placing these templates so soon, especially ones that say "This doesn't stand a snowball's chance in hell." (which might violate our behavioral policy), only serves to upset the page's creator, who could've been better served by a talk page comment. I think a limit of 1-3 days would be ideal.--GamerAim Chatmod.png (talk) 08:14, 1 December 2017 (MST)

I find that guidelines would be rather appropriate. If someone could write a draft version, then we can begin to discuss them. --Green Dragon (talk) 09:14, 1 December 2017 (MST)
Third paragraph on this page. I did note that the second paragraph already says to take things to the talk page first and wait a few days, so the new paragraph might not be necessary? Funny, the tidbits on a help page you forget or don't notice until you need them. I suppose that's why we write help pages, as a reference and reminder...--GamerAim Chatmod.png (talk) 07:39, 2 December 2017 (MST)
That third paragraph needs to be changed, since the preload tries to automatically add these templates during the creation of some pages. I also think that it is kind of counter-productive to base these templates on a timeline. Let's discuss it though.
My first reaction to your question was in regard to this style (see edit comments) diff. Do you think a more controlled system, like a bullet list in the style of the comment, would be even better? --Green Dragon (talk) 10:08, 4 December 2017 (MST)
I'm afraid I don't see what that diff has to do with this discussion, or what bullet lists or comments are supposed to be better than. I do agree with your first point, and I tried to address it, but I suppose it wasn't very clear in that direction.
My problem, again, is with users inappropriately flagging pages for deletion just hours after the page was created and mere minutes after the last edit by the original poster. While it takes weeks (at least) for a page to be deleted, I still find it inappropriate to flag a page for deletion right after it's created. Otherwise, why won't we just include a deletion template in the preloads? I believe, based on experience, that it can come off as offensive, if not outright hostile.
Of course, this is all a moot point because as I said above, there's already a guideline in place to prevent this, I just forgot about it so I never enforced it. I hope, at least, that you understand where I am coming from in bringing this up in the first place :) --GamerAim Chatmod.png (talk) 14:51, 4 December 2017 (MST)
I guess that you misunderstood me. I am referencing Blobby383b's edit comment. It states "use the delete tempate instead of abandoned one month after a page with little to no content has not had any major edits, and use abandoned for class's that are half completed or classes that have remained incomplete/unbalanced/other issues for some time". If you would like to make the current page clearer, or add something in-line with this edit comment, feel free to do so. Otherwise, I can ask Blobby383b if he wants to expand on his comment as a policy. --Green Dragon (talk) 23:31, 4 December 2017 (MST)
I use the statement I made above comment as a framework for adding the abandoned/delete templates to pages that are largely incomplete, have had problems for an extended period of time, or remain incomplete and have not had any major changes. The 1 month delay before adding a delete template and the 2 weeks before deletion gives users plenty of time before the page is deleted to do something with the page.
I also believe abandoned should only be used on pages that have a decent amount of content(several features and some description if you use a class as an example) or have remained incomplete for an undetermined amount of time, otherwise empty pages stick around for a year if you just add the abandoned template.--Blobby383b (talk) 01:27, 5 December 2017 (MST)
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