OGC:Steal the Painful Memory (3.5e Spell)

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Steal the Painful Memory
Transmutation [Judicial Curse,Mind-Affecting]
Level: Clr 7, Inq 6
Components: V, S, XP
Casting time: 1 hour
Range: Special (1 mile/level + 1 mile/point of ceremonial force)
Target: See text
Duration: Permanent
Saving Throw: See text
Spell Resistance: Yes


You wipe selected memories from everyone in a large area, like a settlement.

Sometimes a trial reveals information best left unknown. Perhaps a village doesn’t want to remember a particularly horrible murder, or the shameful act of one of its members. In this case, a powerful inquisitor or cleric can use steal the painful memory to remove all recollection of the event from the minds of the community.

Steal the painful memory allows you to strip away all memories of a particular event. You must be able to describe the event in approximately 12 words or less. For example, any of the following would work: "Forget that Shaeryn ever existed;" "Forget that Shaeryn was murdered;" or "Forget that Prince Korrin murdered Shaeryn." The gap in memory will be filled in by the simplest solution, and all people affected by the spell will share this memory. Told to forget a murder, they will believe that the victim moved away; told to forget the identity of the murderer, they will believe that the crime was never solved or that the murderer was a stranger who escaped.

The targets of steal the painful memory must be linked in some way. They could be members of the same community, the same guild, the same religion, or the same party of adventurers. The basic spell can affect up to 100 people; every additional point of ceremonial force can add up to 250 people to the effect. The power of the spell spreads out in a radius from your location until it reaches the maximum range or has affected the maximum number of targets. This spell is intended to be used against willing targets. When the effect occurs, the targets will have a sense of the memory that’s to be lost; if a target chooses to resist, he may make a Will save with a +10 circumstance bonus to negate the effect. If the targets are within your line of sight when you cast the spell, you will know if they choose to resist it; otherwise, you’re not aware of the success or failure of the ritual.

Remove curse restores the memories of a single individual, but he must choose to cooperate and the caster level must at least match your caster level. Limited wish restores stolen memories to a single person, while wish or miracle restores memories to all victims of an affected community.

Steal the painful memory is a judicial curse; the saving throw of the spell can be increased through the use of ceremonial force.


XP Cost: 1,000 XP



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Back to Main PagePublication ListPublishersAtlas GamesCrime and Punishment

Section 15: Copyright Notice (Padlock.pngplace problems on the discussion page).
Stop hand.png Steal the Painful Memory from Crime and Punishment, © 2003, Atlas Games; Author Keith Baker, based on original material by Keith Baker. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Open Game License v1.0a material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Crime and Punishment Transcribed Content
Crime and Punishment
Classes Bounty Hunter (3.5e Class)God's Eye (3.5e Prestige Class)Inquisitor (3.5e Prestige Class)Investigator (3.5e Class)Justice (3.5e NPC Class)Lawkeeper (3.5e Prestige Class)Magehunter (3.5e Prestige Class)Spellbane (3.5e Prestige Class)
Skills Basic Local Info (3.5e Knowledge (Local) Skill Use)Decipher Sentinel Stone or Mark of Justice (3.5e Knowledge (Arcana or Religion) Skill Use)Determine Legality (3.5e Knowledge (Law) Skill Use)Forensic Pathology (3.5e Heal Skill Use)Hide Your Trail (3.5e Survival Skill Use)Specific Info (3.5e Gather Information Skill Use)Spot Sense Motive or Spell Use (3.5e Sense Motive Skill Use)Throw Off Pursuit (3.5e Diplomacy Skill Use)Torture (3.5e Heal Skill Use)Torture (3.5e Intimidate Skill Use)Urban Tracking (3.5e Gather Information Skill Use)
Feats Bondsman (3.5e Feat)Careful Listener (3.5e Feat)Group Tactics (3.5e Feat)Hard to Fool (3.5e Feat)Indomitable (3.5e Feat)Net Master (3.5e Feat)Slippery Tongue (3.5e Feat)Spellsense (3.5e Feat)Suppress Spell Energy (3.5e Feat)Twist the Knife (3.5e Feat)
Equipment Ball and Chain (3.5e Equipment)Flareshot (3.5e Equipment)Flashstone (3.5e Equipment)Investigator's Kit (3.5e Equipment)Iron Hands (3.5e Equipment)Leather Gag (3.5e Equipment)Mithral Net (3.5e Equipment)Mithral Rope (3.5e Equipment)Mother's Milk (3.5e Equipment)Poppy's Kiss (3.5e Equipment)Silk Net (3.5e Equipment)Strolga (3.5e Equipment)Thundershot (3.5e Equipment)Torturer's Lab (3.5e Equipment)Truth Serum (3.5e Equipment)
Magic Items Blood Drinking (3.5e Equipment)Bottled Spirits (3.5e Equipment)Circle of Thought (3.5e Equipment)Clinging (3.5e Equipment)Cloak of Shadows (3.5e Equipment)Collar of Dreamless Sleep (3.5e Equipment)Collar of Pain (3.5e Equipment)Collar of Pain Control Ring (3.5e Equipment)Death Coins (3.5e Equipment)Enchanted Manacles (3.5e Equipment)Figurine of Wondrous Power, Bloodhound (3.5e Equipment)Gloves of Subtle Casting (3.5e Equipment)Honor's Seat (3.5e Equipment)Key Talisman (3.5e Equipment)Mana Manacles (3.5e Equipment)Manacles of Ghostly Binding (3.5e Equipment)Manacles of Maintenance (3.5e Equipment)Mantle of the Inquisitor (3.5e Equipment)Message Stones (3.5e Equipment)Monocle of Aura Comparison (3.5e Equipment)Orb of Dimensional Stability (3.5e Equipment)Orb of Silence (3.5e Equipment)Phantom Blade (3.5e Equipment)Portable Cell (3.5e Equipment)Powder of Power (3.5e Equipment)Ring of Truth (3.5e Equipment)Robe of Deception (3.5e Equipment)Rod of Containment (3.5e Equipment)Sentinel Stone, Greater (3.5e Equipment)Sentinel Stone (3.5e Equipment)Silent Passenger (3.5e Equipment)Sleeper Net (3.5e Equipment)Spectacles of Speculation (3.5e Equipment)Spellbane's Bolt, Greater (3.5e Equipment)Spellbane's Bolt (3.5e Equipment)Stone of Wit (3.5e Equipment)Tentacle Rope (3.5e Equipment)Thought Disruption (3.5e Equipment)Trackless Boots (3.5e Equipment)
Spells Agony (3.5e Spell)Anathema (3.5e Spell)Animate Net (3.5e Spell)Aural Disruption (3.5e Spell)Ban (3.5e Spell)Blood Spilled Anew (3.5e Spell)Bumble (3.5e Spell)Cloak of Silence (3.5e Spell)Cloud the Guilty Mind (3.5e Spell)Detect Bloodtraces (3.5e Spell)Detect Heretic (3.5e Spell)Detect Magical Residue (3.5e Spell)Detect Mystical Streams (3.5e Spell)Direct Conversation (3.5e Spell)Endure Pain (3.5e Spell)Excommunicate (3.5e Spell)Final Vision (3.5e Spell)Follow the Bloody Trail (3.5e Spell)Form Bloodstone (3.5e Spell)Garble (3.5e Spell)Greater Mark of Justice (3.5e Spell)Hinder (3.5e Spell)Indelible Mark (3.5e Spell)Induced Illiteracy (3.5e Spell)Light of Truth (3.5e Spell)Malediction (3.5e Spell)Mystic Opposition (3.5e Spell)Mystical Manacles (3.5e Spell)Mystical Void (3.5e Spell)Opposing Currents (3.5e Spell)Painful Truth (3.5e Spell)Pins and Needles (3.5e Spell)Read the Guilty Face (3.5e Spell)Scatterbrain (3.5e Spell)Scourge (3.5e Spell)See the Face (3.5e Spell)Sever from the Source (3.5e Spell)Sleep of the Unjust (3.5e Spell)Steal the Painful Memory (3.5e Spell)Testimony of the Broken Window (3.5e Spell)
Divinity Justice (3.5e Cleric Domain)Silver Book (3.5e Deity)
Variant Rules Judicial Curses (3.5e Variant Rule)Legal System (3.5e Variant Rule)Magical Nets (3.5e Variant Rule)Restraints (3.5e Variant Rule)
Creatures, Templates and NPCs Bloodhound (3.5e Creature)Magehound (3.5e Creature)
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