Cui (Dragon Ball Supplement)

From D&D Wiki

Jump to: navigation, search
This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
LookClosely.png
This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This creature was created as part of the Player Equivalent CR variant rule using the Martial Artist (Dragon Ball Supplement) class and Adventurer (5e Background) background, and as such does not follow traditional CR.

Medium humanoid (Alien), neutral evil


Armor Class 19 (Battle Armor)
Hit Points 121 (22d8 + 22)
Speed 65 ft.


STR DEX CON INT WIS CHA
14 (+2) 22 (+6) 12 (+1) 14 (+2) 11 (+0) 16 (+3)

Saving Throws Str +9, Dex +13
Skills Acrobatics +13, Deception +10, Insight +7, Intimidation +10, Perception +7, Persuasion +10, Stealth +13
Senses passive Perception 17
Languages Common
Challenge 22 (41,000 XP)


Ki. Cui has 23 Ki points which he can expend. All Ki points are regained at the end of a long rest.

Sneaky liar. Cui has advantage on Deception checks and on Stealth checks. He may benefit from each of them once, regaining use at the end of a long rest.

Evasion. When Cui is targeted by an area effect that lets him make a Dexterity saving throw to take only half damage, such as fireball, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save.

Unarmored Movement. Cui can move along vertical surfaces and across liquids on his turn without falling during the move.

ACTIONS

Multiattack. Cui makes four attacks with his unarmed strikes or ki blasts.

Unarmed Strike. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) force damage (bludgeoning if out of ki).

Ki Charge As a full turn action Cui regains 1d12 Ki points.

Flight (1 Ki Point). As a bonus action, Cui gains a flying speed equal to his movement speed.

Ki Blast (1 Ki Point). As a bonus action, Cui's unarmed strikes have their reach increased by +65 ft. until the end of his turn. He may spend 1 additional ki point to use this as a free action.

Sledgehammer (1 Ki Point). As part of an unarmed strike, the target must succeed a DC 21 Constitution saving throw or be stunned until the end of Cui's next turn. Cui may only make one sledgehammer attack per turn.

Ki Dash (2 Ki Points). As a Lengthy Action, Cui moves forwards 260 feet, passing through creatures' spaces without additional movement speed cost, with opportunity attacks against him having disadvantage until the end of your turn.

Perfect Dodge (1 Ki Point). As a bonus action, Cui takes the Dodge action.

Slippery escape (1 Ki Point). As a free action, any creatures Cui hit with an unarmed attack until the beginning of his next turn can not take opportunity attacks until the end of his next turn.

Look! Lord Frieza!! (2 Ki Points). As an action, every creature that is not blinded within 45 feet facing Cui must succeed a DC 21 Wisdom or Dexterity save. On a failure, they are blinded and stunned until the end of their next turn.

Invisibility (9 Ki Points). As an action, Cui becomes invisible for 1 minute. He must maintain concentration on this technique as if he were charging.

Full Power Energy Wave (1+ Ki Point). After charging for 0.5 rounds, all creatures in a 60 ft. long, 30 ft. wide line must make a DC 21 Dexterity saving throw. On a failure, they take 7 (2d6) force damage. Cui can add an additional 22 (2d6 + 13) force damage, increase its length by 30 feet, and increase its width by 10 feet for 1 additional ki point by charging for 0.5 a round.

REACTIONS

Deflect Missile. When Cui is hit by a ranged attack, reducing its damage by 33 (1d10 + 28). If this reduces it to 0, he may make an unarmed strike with a range of 20/60 feet.

Exchange Blows (1 Ki Point). When an attack roll is made against Cui, he makes an unarmed attack against the attacker.

Limit Break (1/Day). When Cui drops to 0 hit points, he takes a turn immediately before falling unconcious

Cui_DBZ_Episode_43.png
[Source].

Cui is one of the Frieza Force's elite lieutenants, outranking even the likes of Nappa and Vegeta in the hierarchy of strength and regularly clearing planets for sale alone. When Vegeta revealed that he was heading to Namek to steal the Namekian Dragon Balls' wish from Frieza, he relayed the information back to him, being given the go ahead to finally kill his rival. On Namek, Vegeta let loose his full power, killing Cui in a single attack.



Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dragon Ball franchise, and/or include content directly affiliated with and/or owned by Toei Animation. D&D Wiki neither claims nor implies any rights to Dragon Ball copyrights, trademarks, or logos, nor any owned by Toei Animation. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Back to Main Page5e HomebrewCampaign SettingsDragon BallNPCsCR 15-22 NPCs (Dragon Ball Supplement)

Home of user-generated,
homebrew pages!


Advertisements: