Bestiary (Shinobi World Setting)

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Strange, Yet Familiar[edit]

Many of the monsters in the Shinobi World are larger or modified versions of animals in our own world. All traditional 5e miscellaneous creatures are available as well. When creating any creature, humanoid, beast or otherwise, use this preload. As a rule of thumb, all creatures that can speak a language can create clones of themselves for 2+ chakra that have 5 hit points and an equal amount of chakra points as chakra points spent and walk on vertical and liquid surfaces so long as they have chakra.

Common Animals[edit]




Colossal Squid

Swarm of Shinobi Insects

Giant Creatures[edit]

Giant Owl

Giant Ant

Giant Ant Soldier

Giant Alligator

Giant Spider Wasp

Summon-Exclusive Creatures[edit]

The Three Sage Regions[edit]

Across the Shinobi World, there are three regions inhabited by creatures that have mastered the manipulation of senjutsu chakra, and thus Sage Mode. They are the source of all teachers of Sage Mode, and often act as summons for those they teach.

Toads of Mount Myuboku[edit]

Young Toad


Elder Toad

Snakes of Ryūchi Cave[edit]

Giant Snake


Elder Snake

Slugs of Shikkotsu Forest[edit]

Katsuyu, Minor


Creature Overviews[edit]

Tailed Beasts

NPC Overviews[edit]

Shinobi ranks divide natures known by that most common to the respective village. A Mist chunin could just as much represent a Cloud chunin who has trained to use water style as a Cloud chunin could represent a Mist chunin using lightning style.

Akatsuki Overview

Sannin Overview

Leaf Shinobi Overview

Sand Shinobi Overview

Mist Shinobi Overview

Cloud Shinobi Overview

Stone Shinobi Overview

Jinchuriki Overview

Sound Shinobi Overview

Miscellaneous Shinobi Overview

Miscellaneous NPCs[edit]

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