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Equipping Your Character[edit]
The world of Cora is a dangerous place, and it will do you well to equip your character appropriately. Below is a table for starting gold for new characters.
Weapons[edit]
Melee Weapon Groups 
Cost 
Dmg (S) 
Dmg (M) 
Critical 
Range Increment 
Weight^{1} 
Type^{2}

Basic Weapons

Club 
— 
1d4 
1d6 
×2 
10 ft. 
3 lb. 
Bludgeoning

Dagger 
2 gp 
1d3 
1d4 
19–20/×2 
10 ft. 
1 lb. 
Piercing or slashing

Quarterstaff^{5} 
— 
1d4/1d4 
1d6/1d6 
×2 
— 
4 lb. 
Bludgeoning

Axes

Handaxe 
6 gp 
1d4 
1d6 
×3 
— 
3 lb. 
Slashing

Battleaxe 
10 gp 
1d6 
1d8 
×3 
— 
6 lb. 
Slashing

Greataxe 
20 gp 
1d10 
1d12 
×3 
— 
12 lb. 
Slashing

Exotic & Double Axes

Waraxe, dwarven 
30 gp 
1d8 
1d10 
×3 
— 
8 lb. 
Slashing

Axe, orc double^{5} 
60 gp 
1d6/1d6 
1d8/1d8 
×3 
— 
15 lb. 
Slashing

Urgrosh, dwarven^{5} 
50 gp 
1d6/1d4 
1d8/1d6 
×3 
— 
12 lb. 
Slashing/piercing

Claw Weapons

Gauntlet, spiked 
5 gp 
1d3 
1d4 
×2 
— 
1 lb. 
Piercing

Dagger, punching 
2 gp 
1d3 
1d4 
×3 
— 
1 lb. 
Piercing

Druid Weapons

Club 
— 
1d4 
1d6 
×2 
10 ft. 
3 lb. 
Bludgeoning

Dagger 
2 gp 
1d3 
1d4 
19–20/×2 
10 ft. 
1 lb. 
Piercing or slashing

Quarterstaff^{5} 
— 
1d4/1d4 
1d6/1d6 
×2 
— 
4 lb. 
Bludgeoning

Sickle 
6 gp 
1d4 
1d6 
×2 
— 
2 lb. 
Slashing

Dart 
5 sp 
1d3 
1d4 
×2 
20 ft. 
1/2 lb. 
Piercing

Sling 
— 
1d3 
1d4 
×2 
50 ft. 
0 lb. 
Bludgeoning

Bullets, sling (10) 
1 sp 
— 
— 
— 
— 
5 lb. 
—

Scimitar 
15 gp 
1d4 
1d6 
18–20/×2 
— 
4 lb. 
Slashing

Spear 
2 gp 
1d6 
1d8 
×3 
20 ft. 
6 lb. 
Piercing

Shortspear 
1 gp 
1d4 
1d6 
×2 
20 ft. 
3 lb. 
Piercing

Flail and Chain Weapons

Flail 
8 gp 
1d6 
1d8 
×2 
— 
5 lb. 
Bludgeoning

Flail, heavy 
15 gp 
1d8 
1d10 
19–20/×2 
— 
10 lb. 
Bludgeoning

Exotic & Double Flails and Chains

Chain, spiked^{4} 
25 gp 
1d6 
2d4 
×2 
— 
10 lb. 
Piercing

Flail, dire^{5} 
90 gp 
1d6/1d6 
1d8/1d8 
×2 
— 
10 lb. 
Bludgeoning

Whip^{4} 
1 gp 
1d2^{3} 
1d3^{3} 
×2 
— 
2 lb. 
Slashing

Heavy Blades

Longsword 
15 gp 
1d6 
1d8 
19–20/×2 
— 
4 lb. 
Slashing

Falchion 
75 gp 
1d6 
2d4 
18–20/×2 
— 
8 lb. 
Slashing

Scimitar 
15 gp 
1d4 
1d6 
18–20/×2 
— 
4 lb. 
Slashing

Greatsword 
50 gp 
1d10 
2d6 
19–20/×2 
— 
8 lb. 
Slashing

Exotic & Double Heavy Blades

Sword, bastard 
35 gp 
1d8 
1d10 
19–20/×2 
— 
6 lb. 
Slashing

Sword, twobladed^{5} 
100 gp 
1d6/1d6 
1d8/1d8 
19–20/×2 
— 
10 lb. 
Slashing

Light Blades

Dagger 
2 gp 
1d3 
1d4 
19–20/×2 
10 ft. 
1 lb. 
Piercing or slashing

Dagger, punching 
2 gp 
1d3 
1d4 
×3 
— 
1 lb. 
Piercing

Sword, short 
10 gp 
1d4 
1d6 
19–20/×2 
— 
2 lb. 
Piercing

Rapier 
20 gp 
1d4 
1d6 
18–20/×2 
— 
2 lb. 
Piercing

Exotic Light Blades

Kukri 
8 gp 
1d3 
1d4 
18–20/×2 
— 
2 lb. 
Slashing

Maces and Clubs

Club 
— 
1d4 
1d6 
×2 
10 ft. 
3 lb. 
Bludgeoning

Morningstar 
8 gp 
1d6 
1d8 
×2 
— 
6 lb. 
Bludgeoning and piercing

Mace, light 
5 gp 
1d4 
1d6 
×2 
— 
4 lb. 
Bludgeoning

Mace, heavy 
12 gp 
1d6 
1d8 
×2 
— 
8 lb. 
Bludgeoning

Greatclub 
5 gp 
1d8 
1d10 
×2 
— 
8 lb. 
Bludgeoning

Sap 
1 gp 
1d4^{3} 
1d6^{3} 
×2 
— 
2 lb. 
Bludgeoning

Quarterstaff^{5} 
— 
1d4/1d4 
1d6/1d6 
×2 
— 
4 lb. 
Bludgeoning

Monk Weapons

Kama 
2 gp 
1d4 
1d6 
×2 
— 
2 lb. 
Slashing

Nunchaku 
2 gp 
1d4 
1d6 
×2 
— 
2 lb. 
Bludgeoning

Quarterstaff^{5} 
— 
1d4/1d4 
1d6/1d6 
×2 
— 
4 lb. 
Bludgeoning

Sai 
1 gp 
1d3 
1d4 
×2 
10 ft. 
1 lb. 
Bludgeoning

Shuriken (5) 
1 gp 
1 
1d2 
×2 
10 ft. 
1/2 lb. 
Piercing

Siangham 
3 gp 
1d4 
1d6 
×2 
— 
1 lb. 
Piercing

Picks and Hammers

Pick, light 
4 gp 
1d3 
1d4 
×4 
— 
3 lb. 
Piercing

Pick, heavy 
8 gp 
1d4 
1d6 
×4 
— 
6 lb. 
Piercing

Hammer, light 
1 gp 
1d3 
1d4 
×2 
20 ft. 
2 lb. 
Bludgeoning

Warhammer 
12 gp 
1d6 
1d8 
×3 
— 
5 lb. 
Bludgeoning

Scythe 
18 gp 
1d6 
2d4 
×4 
— 
10 lb. 
Piercing or slashing

Exotic & Double Picks and Hammers

Hammer, gnome hooked^{5} 
20 gp 
1d6/1d4 
1d8/1d6 
×3/×4 
— 
6 lb. 
Bludgeoning/piercing

Polearms

Glaive^{4} 
8 gp 
1d8 
1d10 
×3 
— 
10 lb. 
Slashing

Guisarme^{4} 
9 gp 
1d6 
2d4 
×3 
— 
12 lb. 
Slashing

Halberd 
10 gp 
1d8 
1d10 
×3 
— 
12 lb. 
Piercing or slashing

Ranseur^{4} 
10 gp 
1d6 
2d4 
×3 
— 
12 lb. 
Piercing

Spears and Lances

Shortspear 
1 gp 
1d4 
1d6 
×2 
20 ft. 
3 lb. 
Piercing

Longspear^{4} 
5 gp 
1d6 
1d8 
×3 
— 
9 lb. 
Piercing

Spear 
2 gp 
1d6 
1d8 
×3 
20 ft. 
6 lb. 
Piercing

Javelin 
1 gp 
1d4 
1d6 
×2 
30 ft. 
2 lb. 
Piercing

Trident 
15 gp 
1d6 
1d8 
×2 
10 ft. 
4 lb. 
Piercing

Lance^{4} 
10 gp 
1d6 
1d8 
×3 
— 
10 lb. 
Piercing

Ranged Weapon Groups 
Cost 
Dmg (S) 
Dmg (M) 
Critical 
Range Increment 
Weight^{1} 
Type^{2}

Bows

Longbow 
75 gp 
1d6 
1d8 
×3 
100 ft. 
3 lb. 
Piercing

Arrows (20) 
1 gp 
— 
— 
— 
— 
3 lb. 
—

Longbow, composite 
100 gp 
1d6 
1d8 
×3 
110 ft. 
3 lb. 
Piercing

Arrows (20) 
1 gp 
— 
— 
— 
— 
3 lb. 
—

Shortbow 
30 gp 
1d4 
1d6 
×3 
60 ft. 
2 lb. 
Piercing

Arrows (20) 
1 gp 
— 
— 
— 
— 
3 lb. 
—

Shortbow, composite 
75 gp 
1d4 
1d6 
×3 
70 ft. 
2 lb. 
Piercing

Arrows (20) 
1 gp 
— 
— 
— 
— 
3 lb. 
—

Crossbows

Crossbow, heavy 
50 gp 
1d8 
1d10 
19–20/×2 
120 ft. 
8 lb. 
Piercing

Bolts, crossbow (10) 
1 gp 
— 
— 
— 
— 
1 lb. 
—

Crossbow, light 
35 gp 
1d6 
1d8 
19–20/×2 
80 ft. 
4 lb. 
Piercing

Bolts, crossbow (10) 
1 gp 
— 
— 
— 
— 
1 lb. 
—

Exotic Crossbows

Crossbow, hand 
100 gp 
1d3 
1d4 
19–20/×2 
30 ft. 
2 lb. 
Piercing

Bolts (10) 
1 gp 
— 
— 
— 
— 
1 lb. 
—

Crossbow, repeating heavy 
400 gp 
1d8 
1d10 
19–20/×2 
120 ft. 
12 lb. 
Piercing

Bolts (5) 
1 gp 
— 
— 
— 
— 
1 lb. 
—

Crossbow, repeating light 
250 gp 
1d6 
1d8 
19–20/×2 
80 ft. 
6 lb. 
Piercing

Bolts (5) 
1 gp 
— 
— 
— 
— 
1 lb. 
—

Slings and Thrown Weapons

Axe, throwing 
8 gp 
1d4 
1d6 
×2 
10 ft. 
2 lb. 
Slashing

Dart 
5 sp 
1d3 
1d4 
×2 
20 ft. 
1/2 lb. 
Piercing

Sling 
— 
1d3 
1d4 
×2 
50 ft. 
0 lb. 
Bludgeoning

Bullets, sling (10) 
1 sp 
— 
— 
— 
— 
5 lb. 
—

Exotic Slings and Thrown Weapons

Bolas 
5 gp 
1d3^{3} 
1d4^{3} 
×2 
10 ft. 
2 lb. 
Bludgeoning

Net 
20 gp 
— 
— 
— 
10 ft. 
6 lb. 
—

Shuriken (5) 
1 gp 
1 
1d2 
×2 
10 ft. 
1/2 lb. 
Piercing

Adventuring Gear[edit]
Item 
Cost 
Weight

Backpack (empty) 
2 gp 
2 lb.^{1}

Barrel (empty) 
2 gp 
30 lb.

Basket (empty) 
4 sp 
1 lb.

Bedroll 
1 sp 
5 lb.^{1}

Bell 
1 gp 
—

Blanket, winter 
5 sp 
3 lb.^{1}

Block and tackle 
5 gp 
5 lb.

Bottle, wine, glass 
2 gp 
—

Bucket (empty) 
5 sp 
2 lb.

Caltrops 
1 gp 
2 lb.

Candle 
1 cp 
—

Canvas (sq. yd.) 
1 sp 
1 lb.

Case, map or scroll 
1 gp 
1/2 lb.

Chain (10 ft.) 
30 gp 
2 lb.

Chalk, 1 piece 
1 cp 
—

Chest (empty) 
2 gp 
25 lb.

Crowbar 
2 gp 
5 lb.

Firewood (per day) 
1 cp 
20 lb.

Fishhook 
1 sp 
—

Fishing net, 25 sq. ft. 
4 gp 
5 lb.

Flask (empty) 
3 cp 
11/2 lb.

Flint and steel 
1 gp 
—

Grappling hook 
1 gp 
4 lb.

Hammer 
5 sp 
2 lb.

Ink (1 oz. vial) 
8 gp 
—

Inkpen 
1 sp 
—

Jug, clay 
3 cp 
9 lb.

Ladder, 10foot 
5 cp 
20 lb.

Lamp, common 
1 sp 
1 lb.

Lantern, bullseye 
12 gp 
3 lb.

Lantern, hooded 
7 gp 
2 lb.

Lock 

1 lb.

 Very simple 
20 gp 
1 lb.

 Average 
40 gp 
1 lb.

 Good 
80 gp 
1 lb.

 Amazing 
150 gp 
1 lb.

Manacles 
15 gp 
2 lb.

Manacles, masterwork 
50 gp 
2 lb.

Mirror, small steel 
10 gp 
1/2 lb.

Mug/Tankard, clay 
2 cp 
1 lb.

Oil (1pint flask) 
1 sp 
1 lb.

Paper (sheet) 
4 sp 
—

Parchment (sheet) 
2 sp 
—

Pick, miner’s 
3 gp 
10 lb.

Pitcher, clay 
2 cp 
5 lb.

Piton 
1 sp 
1/2 lb.

Pole, 10foot 
2 sp 
8 lb.

Pot, iron 
5 sp 
10 lb.

Pouch, belt (empty) 
1 gp 
1/2 lb.^{1}

Ram, portable 
10 gp 
20 lb.

Rations, trail (per day) 
5 sp 
1 lb.^{1}

Rope, hempen (50 ft.) 
1 gp 
10 lb.

Rope, silk (50 ft.) 
10 gp 
5 lb.

Sack (empty) 
1 sp 
1/2 lb.^{1}

Sealing wax 
1 gp 
1 lb.

Sewing needle 
5 sp 
—

Signal whistle 
8 sp 
—

Signet ring 
5 gp 
—

Sledge 
1 gp 
10 lb.

Soap (per lb.) 
5 sp 
1 lb.

Spade or shovel 
2 gp 
8 lb.

Spyglass 
1,000 gp 
1 lb.

Tent 
10 gp 
20 lb.^{1}

Torch 
1 cp 
1 lb.

Vial, ink or potion 
1 gp 
1/10 lb.

Waterskin 
1 gp 
4 lb.^{1}

Whetstone 
2 cp 
1 lb.

Tools and Skill Kits[edit]
Item 
Cost 
Weight

Alchemist’s lab 
500 gp 
40 lb.

Artisan’s tools 
5 gp 
5 lb.

Artisan’s tools, masterwork 
55 gp 
5 lb.

Climber’s kit 
80 gp 
5 lb.^{1}

Disguise kit 
50 gp 
8 lb.^{1}

Healer’s kit 
50 gp 
1 lb.

Holly and mistletoe 
— 
—

Holy symbol, wooden 
1 gp 
—

Holy symbol, silver 
25 gp 
1 lb.

Hourglass 
25 gp 
1 lb.

Magnifying glass 
100 gp 
—

Musical instrument, common 
5 gp 
3 lb.^{1}

Musical instrument, masterwork 
100 gp 
3 lb.^{1}

Scale, merchant’s 
2 gp 
1 lb.

Spell component pouch 
5 gp 
2 lb.

Spellbook, wizard’s (blank) 
15 gp 
3 lb.

Thieves’ tools 
30 gp 
1 lb.

Thieves’ tools, masterwork 
100 gp 
2 lb.

Tool, masterwork 
50 gp 
1 lb.

Water clock 
1,000 gp 
200 lb.

Cora Stones[edit]
Item 
Cost 
Weight

Black 
17 gp 
.5 lb.

Blue 
8 gp 
.5 lb.

Brown 
15 gp 
.5 lb.

Clear 
10 gp 
.5 lb.

Gray 
17 gp 
.5 lb.

Green 
12 gp 
.5 lb.

Red 
15 gp 
.5 lb.

Yellow 
20 gp 
.5 lb.

White 
15 gp 
.5 lb.


Food, Drink, and Lodging[edit]
Item 
Cost 
Weight

Ale 


 Gallon 
2 sp 
8 lb.

 Mug 
4 cp 
1 lb.

Banquet (per person) 
10 gp 
—

Bread, per loaf 
2 cp 
1/2 lb.

Cheese, hunk of 
1 sp 
1/2 lb.

Inn stay (per day) 


 Good 
2 gp 
—

 Common 
5 sp 
—

 Poor 
2 sp 
—

Meals (per day) 


 Good 
5 sp 
—

 Common 
3 sp 
—

 Poor 
1 sp 
—

Meat, chunk of 
3 sp 
1/2 lb.

Wine 


 Common (pitcher) 
2 sp 
6 lb.

 Fine (bottle) 
10 gp 
11/2 lb.


Vehicles and Mounts[edit]
Mounts and Related Gear[edit]
Item 
Cost 
Weight

Barding 


 Medium creature 
×2 
×1

 Large creature 
×4 
×2

Bit and bridle[1] 
2 gp 
1 lb.

Dog, guard 
25 gp 
—

Dog, riding 
150 gp 
—

Donkey or mule 
8 gp 
—

Feed (per day) 
5 cp 
10 lb.

Horse 


 Horse, heavy 
200 gp 
—

 Horse, light 
75 gp 
—

 Pony 
30 gp 
—

 Warhorse, heavy 
400 gp 
—

 Warhorse, light 
150 gp 
—

 Warpony 
100 gp 
—

Saddle 


 Military 
20 gp 
30 lb.

 Pack 
5 gp 
15 lb.

 Riding 
10 gp 
25 lb.

Saddle, Exotic 


 Military 
60 gp 
40 lb.

 Pack 
15 gp 
20 lb.

 Riding 
30 gp 
30 lb.

 Saddlebags 
4 gp 
8 lb.

Stabling (per day) 
5 sp 
—

Special Materials[edit]
Back to Main Page → 3.5e Homebrew → Campaign Settings → Cora Campaign Setting