SRD:Chain Shirt
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This material is published under the OGL 
 
Size  Cost  Armor Bonus 
Weight  Hit Points  

Humanoid  Nonhumanoid  
Fine  50 gp  100 gp  +2  21/2 lb.  1  
Diminutive  50 gp  100 gp  +2  21/2 lb.  2  
Tiny  50 gp  100 gp  +2  21/2 lb.  5  
Small  100 gp  200 gp  +4  121/2 lb.  10  
Medium  100 gp  200 gp  +4  25 lb.  20  
Large  200 gp  400 gp  +4  50 lb.  40  
Huge  400 gp  800 gp  +4  125 lb.  80  
Gargantuan  800 gp  1,600 gp  +4  200 lb.  160  
Colossal  1,600 gp  3,200 gp  +4  300 lb.  320  

Description/Notes
A chain shirt comes with a steel cap.
Enhancements
These are the prices for this item when made with specific materials or enhancements.
Material  Cost^{1}  Hardness  Hit Points  Special  

Steel  250 gp  10  20  —  
Adamantine  5,100 gp  20  26  Grants wearer DR 1/—  
Crystal, Deep  1,100 gp  10  20  No rusting  
Crystal, Mundane  250 gp  8  16  No rusting  
Dragonhide  n/a  n/a  n/a  —  
Mithral  1,100 gp  15  20  Half weight, increased max Dex bonus (+2), reduced armor check penalty (3; min 0), reduced arcane spell failure chance (10%)  

Bonus Value  Additional Cost  Hardness Increase^{1}  Additional hp^{1} 

+1  +1,000 gp  +2  +10 
+2  +4,000 gp  +4  +20 
+3  +9,000 gp  +6  +30 
+4  +16,000 gp  +8  +40 
+5  +25,000 gp  +10  +50 
+6  +36,000 gp^{2}  +12  +60 
+7  +49,000 gp^{2}  +14  +70 
+8  +64,000 gp^{2}  +16  +80 
+9  +81,000 gp^{2}  +18  +90 
+10  +100,000 gp^{2}  +20  +100 
+11 or more  + bonus squared × 10,000 gp 
+ enhancement bonus × 2  + enhancement bonus × 10 

See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document → Armor