Talk:Cuisiner (5e Class)
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Finishing the Cuisinier
I am having some difficulty with finishing this due to real life time constraints, but any feedback is appreciated. There is a few things I wish to edit (for example, grammar, additional features, and clarifying a few things), as it doesn't feel complete or ready. I do ask that if anyone has the power that they moved this to the incomplete section so that way I can finish it up and let other people edit to their respective whim, but if you wish to make some early comments, positive or negative, you have my full blessings. Just as long as they're constructive criticism ;)
Also, how do you add the summary to the other page? That's been bothering me a lot.
- I've added an "incomplete" message, and corrected the page title for you.
- Firstly, I'm having trouble judging the tone of this class, is it jokey or serious or somewhere in between? (This is more to do with me than you). I ask because one of the first things I see is the d12 Hit Dice, which draws comparisons with Barbarians (d12 is one of "their things"), are they really supposed to be that tough? Mechanically I suppose it balances the lack of armor proficiency, but I'm not sure about this thematically. Marasmusine (talk) 10:22, 9 November 2015 (MST)
- Okay, next, I'm not sure about Thick Skinned, what does it mean to be resistant to charming? (perhaps you mean advantage on saving throws against charming)
- Language Barrier: The "normal" way to get the gist of an unknown tongue is an Insight check, so make this advantage on the Insight check (rather than changing to some other mechanic). Marasmusine (talk) 14:39, 9 November 2015 (MST)
This is definitely complete!!!
There's a few things I need to do before I would call it complete. First and foremost, I need some help with the Art of Sour Archetype, whereas it isn't actually in existence. I have no idea what I want to make it, in all honesty. I could delete it, but then the Cuisinier would be losing one of the five essential tastes, and that would be bad.
I love the additions people made to the class. I especially love the Mixing Spoon and the Chef's Uniform (which I have adjusted the latter to a more appropriate place and modified it so you couldn't have a chance of getting a AC 23 at Level 4 :P).
And yeah, Marasmusine, this was originally a joke class between a couple of friends and I. My character recently died (RIP Sergio), so I wanted to play a chef when I realized there was no 5e Chef class. So I made one. I still want it to be viable, if that's what you're wondering. If you make a joke, you got to make it a good one, right? Also I fixed some of the things you mentioned. All that's left is the Art of Sour, and I think it's good to go :)
- The spice rack grants temporary ability score adjustments, which isn't really done in 5e. Have a look at the enhance ability spell to see how this has changed from 3rd edition to 5th. 02:38, 10 November 2015 (MST)
- I changed nearly everything about the Art of Umami; let me know what you think. Also, could you take a look at the Chef's Uniform? I was wondering instead of the Intelligence modifier like it originally had if I should change that to Dexterity. I just added the Art of Sour, so that completes everything! Hopefully :)
Answer by Bane: ignoring 2 AC means if opponent's AC is 17. Now it's become 15 (for this attack). This could be simplified to "you gaining +2 to attack roll". (Jan 28, 2016)
Hey Folks! My name is Bane. First off, I wanna say I love this Cuisiner! Thank you so much for writing this up. I've cleaned up the signature dish per level so it scales up smoothly to level 20. I've simplified the Chefs Uniform's bonus Stain AC to be equal to Proficiency-1 instead of every 5 signature dish prepared. It has the same effect, just simpler to calculate. I've also change "Sugar, Sugar" to healing 1d10 instead of 1d6, because it feels weak (the weakest healing potion can heal better). Finally, I fixed a few typos. I hope you enjoyed my contribution. We are actually using the Cuisiner in our campaign. I'll probably come back and re-edit if any issue comes up. Thank you, Bane signing off... (Jan 28, 2016)
So I changed the Frying Pan wording to make it more clear. What is the DC for the Dex check for the mixing spoon? I would say 15, since eating something that is fling at you would be really hard. Also, "When you successfully attack a opponent, you can use your action [...]". I mean, how do you use an action after doing an action in the same round? "In addition, you are always guaranteed at least 6 Signature Dishes when rolling." What does that mean? -Meowdoleon (26/06/2016)
Is fling of fire blindness permanent?! (Way op if so.)
Tzouraguy [20 Aug 17]: Hello, I did some wording checks around the page: everything is documented in the summary of each edit.
Please feel free to re-nominate it once it meets the FA criteria and when all the major issues brought up in this nomination have been dealt with.
I think this is good enough to be Featured.
I browsed the entire Homebrew class rooster, and the only one I find that fits best the criteria for review (no grantees here), is an Aprils Fool class.
Anyways, I think this could reach Feature level with a little help from a pro (not me).
Keep in Mind that i intend this to be featured as an April's Fool class, not a regular class, but one meant for fun within the fun.
- Wikilinks are needed to the SRD where appropriate (equipment, etc).
- Capitalization: Class name should not be a proper noun; "gp" not "GP", etc
- Tool Master is not fully explained. I don't know what's included in "cook's utensils". If they are used as weapons, I don't know if they are simple or martial, or if they are otherwise considered improvised weapons. Is the chef's uniform a utensil? If not, why is it here, and if so, I can use it as a weapon? What does the bit about stains mean?
- The restrictions on Signature Dish feel very artificial. Why can't I carry two satchels?
- I think this is a long way from being a FA. Marasmusine (talk) 08:59, 20 April 2018 (MDT)