Last Act (5e Spell)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 23:14, 7 January 2019 (MST) because: Unoriginal, and it is not an adequate way to "end the game". (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Last Act
7th-level Evocation
Casting time: 1 action
Range: Self (200ft-sphere)
Components: verbal, somatic
Duration: Instantaneous


You manipulate all of your magic to course through your body at an unsafe level to create an explosion that will destroy yourself and your enemies, while your friends remain unscathed.


All enemies within range take 30d12 fire damage, 30d12 force damage, 30d12 radiant damage and 8d8 thunder damage. Anyone that is within 15ft outside the spells radius must make a constitution save DC: 15 or be knocked back 15ft and take 6d6 bludgeoning damage. After the spell is cast it will create a 100ft sphere permanent dead magic zone where the spell was originally casted. This spell will kill the caster and cause them to automatically fail their death saving throws and they cannot be resurrected by any means whatsoever. If there are any allies of the caster within the area of effect will be spared of all damage types but be deafened for 1d8 rounds. If the allies of the caster are within 15ft outside of the spells radius they must also make the constitution saving throw.


Back to Main Page5e HomebrewSpellsBard
Back to Main Page5e HomebrewSpellsCleric
Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors