Eclipse (5e Spell)

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Eclipse
8th-level Illusion
Casting time: 1 action
Range: Self (100-foot radius)
Components: V, S, M (1 ounce of stardust, powdered moon rock, or meteorite fragment)
Duration: Concentration, up to 10 minutes


You can create the massive image of a solar eclipse occurring directly overhead. Each creature within a 100-foot radius of you must make a Wisdom saving throw at the beginning of each of their turns. On a successful save, they ignore it. On a failed save, they look directly at it and become blinded for 3d4 rounds. If they are already blinded, they don’t need to make the Wisdom saving throws, but can attempt to make a Constitution saving throw ending the effect on a success. If the effect ends, either naturally or otherwise, they must continue to make Wisdom saving throws again as long as eclipse continues. In addition, all creatures in the radius must make a Dexterity saving throw or take 1d12 radiant or necrotic damage (your choice).


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