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Hey, that’s me!
I’d love to talk to you! If it’s a question about the Wiki, see if your question is not dealt with on Meta Pages.
I try to be active, but sometimes one just wants to chill.
Awards… I wish I had those…

Hello, welcome to my User Page! Honestly, I haven’t a clue what to write here given most of the stuff you need to know is in my Miniwiki, detailed below. I made my account on May 1st, 2020, right in the heart of the Covid Pandemic… Anyway, I love the idea of guns in DnD, so D20M is a blessing. I’m working on a huge project called Broadbarrel, which is a Wild West themed world of bandits, guns, and lots — and when I say lots, I mean lots — of hot days. Broadbarrel is huge, so it’d mean a lot to me if you would join in on the effort. It’s a pleasure to meet you, my fellow Wikian!

Welcome To Kanon’s Miniwiki!
My Pages:

Broadbarrel (5e)
5th Edition Pages (5e)
D20 Modern Pages (D20M)
Any & Other
Kanon’s Announcements
  • 20:48, 1 July 2020 (MDT) Hello!
Hey guys, I made myself a miniwiki to organize my stuff, you’re welcome ;). I’m glad to see you, and I hope you’re enjoying yourself. So please, eat, drink, and be merry!
Kanon’s Art Gallery

This gallery is a collection of all of the art I made for my pages.

Celestia: Ragtags’ Revenue
The thing about DnD is that the DM largely controls how everything works and pulls progression to the point where if a player wants to do something to get more powerful and the such, there’s nothing they can do but hope for a good DM. Wouldn’t it be so much better if they players can drag themselves along their own story?


Really, Celestia is just your ordinary tabletop roleplaying game, although it has some significant changes. It puts a focus on the aspect that most players *really* care about: kill monster, get gold. It has a system in place that has an intuitive cost for everything and an intuitive way to achieve that cost. Anyway, enough said, here’s the link:

Home of user-generated,
homebrew pages!