Talk:Minor Ward (5e Spell)
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Quality Article Nomination
- Support — This spell fills an interesting cantrip design niche and although its effect is pretty small, the cantrip appear to otherwise be balanced. I also believe it is not clear whether one should take this cantrip over other damage or good utility cantrips which is a good hallmark for this feat. As such, I support this spell becoming a quality article. --Blobby383b (talk) 14:44, 7 January 2022 (MST)
- Support — What a neat little cantrip. I can't see a single way to break it, and while I doubt it'll ever be the prime-optimal pick I can see it being fun to have on certain types of character. I wouldn't be opposed to upping it slightly to 2/4/6/8 temp HP, but I'm not gonna push for it either. —Salasay ♄ 09:32, 3 April 2023 (MDT)
- Support — What a nice little boost to and interesting choice in meat-grinders and dungeon-delve campagins. 3 hp between every fight is nothing to scoff at, it adds up. It's not flashy or anything but it works. As for the ones who can't see it's use, in a combat-focused campaign, this would compete with Guidance for Cleric's second cantrip level 1-5 (toll the dead is first). Not strong, and it gives cleric a kind-of cantrip healing, which is cool by me. Only issue is I think the name is bland. —The preceding unsigned comment was added by Vladulenta (talk • contribs) . Please sign your posts.