Talk:Basement Drug Lab (3.5e Quest)

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I quite like this quest. I am thinking that it has the potential to become a Featured Article, but for that it needs some work. First, defining the environment of Redford and Calimport in relation to the drug business is of utmost importance. Maybe the motivation can start with a shady character meeting with the PCs in a bar and writing down their names. Then, their daily cost of living increases every day. Later, all the skill checks relating to social activities that the PCs try to make get harder and harder. Then, even items in all the stores increase in price. How do the players stop this and why does it happen? The first happens because the drug gang has connections to the town and needs to extort money from someone. They choose the PCs after meeting them. The second point happens because the drug gang, using the PCs money, expands and starts selling drugs to NPCs making them much more difficult to interact with. Thirdly, the last one happens because the drug gang chooses to show their power using merchant people to extort the PCs money even further. Thus, the PCs are motivated to get rid of the drug gang. Do you think that incorporating something like this makes sense? The PCs could even get a reward from the town after learning that they are not the only people affected by the drug gang. --Green Dragon (talk) 07:40, 3 December 2015 (MST)

I think the quest is well-done, as well. As for the comments, I'd reply in the following manner:
This is part of the Years of Gold Campaign setting. Cancelion has provided descriptions for Redford and Calimport at Geography & Environment (Years of Gold); if more is needed, perhaps we should have him lead the charge, as it is part of his supplement. --Jwguy (talk) 08:39, 3 December 2015 (MST)
First and foremost, big thanks to you both for your kind words! It's really nice to be recognized, and the suggestion of making this part of the Featured Articles is awesome.
I've been meaning to flesh out the many locations of the setting for the longest time, but I've been really busy/lazy (maybe this'll give me the spark); but yeah, the basics are set down in Geography & Environment (Years of Gold). It should be enough to run the quest. As for the specific plot hook you've outlined, GD: it's a cool concept, and definitely one way you could play the quest, but I like to provide a little less in terms of detail. What I offer (in this and my other quests) is the location, the non-player characters, the descriptions and a few vague plot hooks - the DM and players provide the rest, which I think is for the best, as this allows every group to customize their experience. I think of it like this: I provide the setting (say, a Castle Grayskull playset) and the necessities (a bunch of He-Man figurines), but I feel ill at ease in telling people how to run it (how to play with the toys).
That said, I will go over the whole shebang and fix it up, polish it and add where necessary. If the lack of background and specifics makes it unable to reach Featured status, it's a shame, but the kind words are more than enough for me :) Cancelion (talk) 10:18, 3 December 2015 (MST)
I really like the addition of Redford (3.5e Environment), and its explanation of the districts and the types of people who live there makes this quest easier to run. It would be good to include on this page in which Redford district the quest is in and more about the important NPCs in Redford that make the PCs play this quest.
I don't know if it would be better to have Redford (3.5e Environment) become a FA page with the various quests that PCs can take while there. How many quests were you planning on adding for Redford in total? If one or the other is a FA then it already shines light onto the entire section. Which page do you think would do better as a FA? --Green Dragon (talk) 09:10, 8 December 2015 (MST)
I think I'd prefer Redford (3.5e Environment) as an FA, since it's the bigger whole: I've yet to add Basement Drug Lab (3.5e Quest), Crimson House (3.5e Quest) and Ruins of Ancient Redford (3.5e Quest) to the Redford article, and I'll also be making quests for the Graveyard, Royal Zoo and the Von Leaven Estate, so there'll be a ton of quests in the Redford article when it's finished. I've also yet to scan my map of Redford, so that'll add a bit to the article, even if just clarity. Cancelion (talk) 09:14, 9 December 2015 (MST)
I agree that Redford (3.5e Environment) is a better FA than this quest, now that it is made. It is a very nice location that players can be introduced into your campaign, and also with all the quest opportunities from there it would make a great FA. I'll nominate it to become an FA once all the quests you want to add for the environment are added to it. --Green Dragon (talk) 09:33, 9 December 2015 (MST)
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