Raise Flesh (5e Spell)

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Raise Flesh
1st-level Necromancy
Casting time: 1 action
Range: Touch
Components: V,S M (a piece of a corspe which the spell consumes
Duration: 4 Hours


When you cast this spell using a spell slot of Xth level or higher You touch a piece of flesh and bone transforming and creating a little Flesh Mound that looks like a mini lesser ghoul, that flesh mound last 4 hours, it only reacts on voice commands and will start hunting if givien no command the flesh mound will do the command to the best of its ability for the stats see flesh mound stats

after the 4 hours the flesh mound falls on the ground dead you can cast this spell within 4 hours to Reset that timer it dosent stack, you can chose 2 fleshmound for each level of spellslots after the 4 hours you have another 4 hours to cast the spell on the flesh mounds to make them alive again but after these overall 8 hours the flesh mound corpse is Drained the flesh mounds also becomes drained if you resurrected it 2 times after the transformtion

Drained: drained is the status of a corpse that got resurrected as an undead to often and cant be resurrected again

Flesh Mound Tiny Undead, Chaotic Evil Ac 9 HP 3d6 (min 8) Str 12 (+1) Dex 14 (+2) Con 12 (+1) Wis 6 (-2) Int 6 (-2) Cha 4 (-3) Skills: None Langueage: understands commom but cant speak CR 1/4 50 xp Sense life: the flesh mound can sens life around him he cant see but has Blindsight 60 feet radius and gets +4 Perception when tracking a living being but -2 to there Perception when trying to track a object, construct, other undead or plants Consume Flesh: the flesh mound can eat a body part completly to get 1d8+con health back takes up a Action and bonus Action. Undead Hord: When a allied undead is within 5 feet of a flesh mound it gets adventage on attacks. Actions: Claw attack Meele Naturel Weapon attack +2 hit 5 feet reach and does 1d4+1 piercing/Slashing dmg

At Higher Levels.

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for each level above the first you can create 1 more flesh mound/make 1 flesh mound become alive again and 2 more for regaining control


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