Qin Xi's Eternal Army (5e Spell)

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Qin Xi's Eternal Army
9th-level Transmutation
Casting time: 1 minute
Range: 300 feet
Components: V, S, M (a vessel worth 50,000 gp containing captured essences from an earth, fire, and water elemental; a vial of alchemical quicksilver worth 500 gp, consumed when you use this spell to create soldiers)
Duration: Instantaneous


You call out to powerful spirits of earth, fire, and water. Choose an area of clay, dirt, or mud you can see within range that is no larger than a 50 foot square. On each unoccupied 5-foot square of the area, a terracotta warrior rises from the ground, up to 100 soldiers.

On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 1 mile of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The terracotta warriors created by this spell are under your control for 7 days, after which they become inert statues. To maintain control of the army for another 7 days, you must cast this spell on the terracotta warriors again before the current 7 day period ends. This use of the spell reasserts your control over up to 300 soldiers you have created with this spell, rather than creating any new ones. Casting the spell in this way requires no material components.

You can cast the spell in this way past the 7 day limit to reawaken any intact inactive soldiers and place them under your command. When you do so, you only require the vial of quicksilver.


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