Terracotta Warrior (5e Creature)
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Medium construct, unaligned
Proficiency Bonus +2
False Appearance. While the warrior remains motionless, it is indistinguishable from a normal terracotta statue.
Multiattack. The warrior makes two melee attacks.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Light Crossbow. Ranged Weapon Attack: +2 to hit, range 80/320 ft., one target. Hit: 4 (1d8) piercing damage.
Within ancient tombs, the terracotta warriors silently watch over dead emperors and statesmen and remain perfectly motionless for centuries, often hidden among ordinary statues. Despite this, when their vigil is interrupted by robbers or those who would defile the tomb, they move with unexpected speed. There is a great variety of terracotta warriors, as not only is each one made with a unique appearance, but some wield different weapons like spears or axes, while others drive chariots pulled by terracotta horses. Terracotta generals wordlessly command terracotta infantry, who fight with unthinking obedience.
Magical Construction. As the name suggests, each terracotta warrior is made from terracotta which has been coated with magical lacquer, which grants the warrior protection from spells and blunts the strikes of enemy weapons. A newly made terracotta warrior is painted to match the type of soldier it is meant to represent, though age has stripped the paint from many of them, leaving them the natural brownish orange of terracotta. A destroyed terracotta warrior is shattered into fragments that can be collected and used to create protective magic items.
Constructed Nature. A terracotta warrior doesn't require air, food, drink, or sleep.