Power Word Sit (5e Spell)

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Power Word Sit
5th-level enchantment
Casting time: 1 action
Range: 60 feet
Components: V
Duration: Concentration, up to 1 hour

Your commanding voice forces a creature to take a seat. Choose a creature within range. The target falls prone, and cannot stand up nor use its fly or burrow speed (if it has any) for the duration. This spell has no effect on undead or on creatures that cannot hear. At the start of each of its turns, the target can make a Charisma saving throw. On a successful save, the spell ends on the target. Beasts have disadvantage on this save.

At Higher Levels. When you cast this spell using a spell slot of 6th level, you can target two additional creatures. When you cast it using a spell slot of 7th level or higher, you can target any number of creatures within range. When you cast it using a spell slot of 8th level or higher, its range increases to 120 feet.

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