Mask Entity (5e Creature)

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Mask Entity[edit]

Small fiend (demon), chaotic evil

Armor Class 12
Hit Points 55 (10d6 + 20)
Speed 30 ft.

11 (+0) 14 (+2) 15 (+2) 3 (-4) 8 (-1) 4 (-3)

Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands Twilit but can't speak
Challenge 2 (450 XP)


Multiattack. The mask entity makes two attacks with its tentacles.

Tentacle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Made in the image of Majora's Mask, mask entities are versatile basic infantry that serve the will of Majora in the mortal world.

See also[edit]

  • Seeker Entity, tiny eyeball scouts that serve in the armies of the Goddess Mocker.
  • Wrath Entity, bipedal creatures that are the shock troopers of the Goddess Mocker.
  • Eye of Majora, giant siege weapons used in the armies of the Goddess Mocker.

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