Gerotora (Shinobi World Supplement)

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Gerotora[edit]

Medium beast (Toad), lawful neutral


Armor Class 17 (Natural Armor)
Hit Points 114 (12d8 + 60)
Speed 50 ft., swim 50 ft.


STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 20 (+5) 14 (+2) 12 (+1) 11 (+0)

Saving Throws Con +9, Wis +5
Skills Acrobatics +7, Arcana +6, Athletics +5, Perception +5, Performance +4, Persuasion +4
Senses passive Perception 15
Languages Common
Challenge 10 (5,900 XP)


Chakra. Gerotora has 43 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Discernment. When Gerotora is targeted by an area effect that lets him make a Wisdom or Intelligence saving throw to take only half damage, such as fireball, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save.

Ninja Speed. Gerotora can take the dash, dodge, and disengage actions as a bonus action, and can move along vertical surfaces.

Natural Sage Mode. Gerotora's unarmed strikes deal an additional 5 (1d10) damage (included in attack), and he gains a +1 bonus to AC (included in AC).

Nature Chakra Sense. Gerotora may take the search action as a bonus action. When Gerotora takes the search action, he may also attempt a DC 14 Arcana check to locate living creatures and magical effects within 30 feet. He see a faint outline around the detected chakra source and what school of magic or chakra nature the magical effect was created from, or one that the creature can use if any, can be discerned by him. This effect can penetrate most barriers, but is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

ACTIONS

Multiattack. Gerotora can make 2 unarmed strikes or kodachi attacks.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d4 + 1d10 + 3) magical bludgeoning damage.

Water Gun (1 Chakra). Ranged Spell Attack: +6 to hit, range 20 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Shadow of the Dancing Leaf (3 Chakra). As a bonus action, Gerotora may move across any liquid surface as if it were harmless solid ground for 1 minute. If Gerotora casts this Jutsu while submerged in a liquid, he rises to the surface of the liquid at a rate of 60 feet per round. Additionally, his movement speed increases to 110 ft., and attacks of opportunity against him have disadvantage until the end of his next turn

Sage Levitation (1 Senjutsu Chakra). Gerotora gains a 50 foot flying speed. Gerotora must spend 1 senjutsu chakra at the end of each of his turns to maintain this effect.

Rolled Scroll Toad (10 Senjutsu Chakra). Gerotora becomes Tiny and unconcious until he ends this jutsu at will. When he casts this jutsu, he may be swallowed by one willing creature within 5 feet of him, granting him full cover against anything outside of the creature with no other effects to him or the creature. If he ends this jutsu while swallowed, he appears anywhere within 5 feet of the creature.

Unfurled Scroll Toad (5 Chakra). Gerotora creates a 5 foot square of paper connected to his body. This paper has his AC and 5 hit points, and when it takes damage, he takes an equal amount of damage. Each time he casts this jutsu, an additional 5 foot square is attached to the previous page if it is also connected to him. As a bonus action, he may retract the paper into himself, and he may unfurl any created pages by casting this jutsu again. While retracted, these pages can never be accessed by any creatures other than him.

Sage Art. As part of another jutsu, Gerotora either fulfills its cost with senjutsu, or spends an additional amount of senjutsu chakra equal to 1/4 of its cost, doubling the range or damage of, granting a creature disadvantage against any 1 saving throw it incurs, or granting himself advantage on any 1 saving throw it incurs.

REACTIONS

Substitution (2+ Chakra). When Gerotora is hit by an attack and would take damage, he decreases the damage by 15 (1d10 + 10) and teleports up to 15 ft. in any direction to an unoccupied space, during which he takes the Hide action. A generic object is left in his place and he takes any remaining damage from that attack. Gerotora can add reduce this damage by an additional 6 (1d10) points per chakra point spent over the initial cost.

Gerotora_full.png
[Source]

The chief scroll toad of Mount Myoboku, Gerotora, often called Gamatora, contains pages upon pages of fuinjutsu formulas, though his personal skill is often called into question. Due to his position, he must be incredibly skeptical, going so far as to doubt even Jiraiya's trust in Naruto ever being able to control the Nine-Tails. Minato inscribed numerous Uzumaki clan fuinjutsu, including the Eight Trigrams Seal, into Gerotora for safe keeping, eventually summoning him to turn his son into a jinchuriki with his last breath. Later, he and Jiraiya constantly debated how much of the Nine-Tails' chakra Naruto was able to control, losing and tightening the lock to test the waters during their training. Before his fight with Pain, he entrusted Gerotora's information to Naruto, believing it to be the boy's father's will. During the Fourth Shinobi World War, while Naruto and Killer B were training together, Naruto utilized Gerotora's scroll to unseal Kurama in order to fully control his power.


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