Force Armor (5e Spell)

From D&D Wiki

Jump to: navigation, search
Force armor
1st-level Abjuration
Casting time: 1 minute
Range: Touch
Components: V, S
Duration: 24 hrs, or until caster takes a short or long rest


You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Intelligence modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.

At Higher Levels. This spell’s base ac increases when cast at a higher level. With a 3rd level spell slot, the AC becomes 15 + its Intelligence modifier. With a 5th level slot the AC becomes 17 + its Intelligence modifier. With a 7th level slot, the AC becomes 19 + its Intelligence modifier. With a 9th level slot, the AC becomes 21 + its Intelligence modifier.


Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Back to Main Page5e HomebrewSpellsArtificer

Home of user-generated,
homebrew pages!


Advertisements: