Dragon Rage, 2nd Variant (5e Spell)

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Dragon Rage, Variant
5th-level Enchantment
Casting time: 1 Bonus action
Range: Touch
Components: A dragon Scale
Duration: Concentration, up to 1 minute


Channeling the might of dragons, you augment the spell target physical might. While this spell is active, you gain the following benefits:

You add twice the spell target primary ability modifier to damage rolls of melee attacks. You may wield one two-handed and/or heavy weapon in one hand with no disadvantage to your attack rolls. You cannot dual wield two of these weapons, however. You gain temporary hit points equal to twice the spell target Constitution modifier + your Arcanist level. You gain resistance to non-magical bludgeoning, piercing and slashing damage, as well as one damage type of your choice from acid, fire, cold or lightning. If you are already resistant to these damage types, you gain immunity, even if the damage is magical. Your movement speed increases by 10 ft. and you gain a force dragon's breath's, breath attack can be a 30 ft. cone 4d6 force damage half damage on success dexterity save DC spell caster.

However, this spell is very physically taxing:

At the end of this spell the spell caster gain 1 level of exhaustion. if you concentrate on more than this spell you gain 1 level of exhaustion per spell in concentration.(with the exception of claws of the dragon.) If you end this spell early, the spell target gain one level of exhaustion. you cannot concentrate twice on this spell

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher you can affect one more target.

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