Burning Orbs (5e Spell)
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|Casting time:||1 action|
You summon 1d6 orbs of flame in the palm of your open hand. As part of casting this spell, you can make a ranged spell attack against an object or creature in range by shooting one or more orbs. If you summoned multiple orbs, you can shoot any number of them, and they can have the same target or different ones within range. You must make a ranged spell attack roll for each orb you shoot. On a hit, each orb deals 1d4 + 1 fire damage.
Any orbs you do not shoot upon casting this spell remain in your hand for the duration, and you can use an action to shoot any or all remaining orbs. If that hand becomes otherwise occupied, an effect would extinguish the flames, or have shot all motes, this spell ends. While you have at least one orb in your hand, it provides light as a torch.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you summon one extra orb for each spell level above 1st.
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