3.5e Reserve Feats
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Reserve feats were introduced in Complete Mage and Complete Champion.
|Arcane Demoralizing||Caster Level 3rd, Intimidate 8 Ranks||You can use spell energy to Demoralize your target shaking them.|
|Force Bolt||Cast 3rd Level Evocations||You shoot bolts of Force energy from unused spell energy|
|Mystical Dances||Perform (dance) 12 ranks, Dance class ability, arcane caster level 4th, ability to spontaneously cast 2nd level spells.||A normal Dancer has only physical Dances, with no magical components to them. When they take Mystical Dances, they gain access to three magical dances.|
|Necrotic Pulse||Ability to cast a 3rd level Arcane or Divine Necromancy Spell with the Evil descriptor.||You can channel spell energy to strike fear into the hearts of the undead.|
|Sanguine Punishment||Ability to use 4th-level Bender of the Sanguine Techniques.||You can manipulate your blood to be used as a stealthy weapon.|
|Sunlight Beam||Cast 2nd Level light spells.||You shoot a ray of sunlight from unused light spell energy.|