Sunlight Beam (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Sunlight Beam [Reserve][edit]

You shoot a ray of sunlight from unused light spell energy.
Prerequisite: Cast 2nd Level light spells.
Benefit: As long as you have a 2nd level light spell prepared or not yet cast, you may create a ray of light as a standard action, similar to a thin ray of sunlight, at a range of 30. The ray does 1d4 damage per level of the highest-level light-based spell you have available to cast. This is 1d8 damage per spell level to undead, 1d10 damage per spell level to light-sensitive undead, and 1d2 damage per spell level to constructs and objects. As a secondary bonus, you gain a +1 competence bonus when casting light spells.

Back to Main Page3.5e HomebrewCharacter OptionsFeatsReserve Feats

Home of user-generated,
homebrew pages!