Sanguine Punishment (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Sanguine Punishment [Technician, Reserve]

You can manipulate your blood to be used as a stealthy weapon.
Prerequisite: Ability to use 4th-level Bender of the Sanguine Techniques.
Benefit: As long as you have a Bender of the Sanguine Technqiue of 4th level or higher available to cast and you have at least one cubic foot of blood in your body, you can make a sharp needle of blood stab at your foes as a ranged touch attack. The attack has a range of 5 feet per level of the highest-level Technique you can currently use and deals 1d6 piercing damage per level of that Technique.
As a secondary benefit, you gain a +1 competence bonus to your caster level when using a Bender of the Sanguine technique.

Back to Main Page3.5e HomebrewCharacter OptionsFeatsTechnician Feats

Home of user-generated,
homebrew pages!