3.5e Technician Feats
From D&D Wiki
Add your own feat to D&D Wiki by clicking the link and following the instructions.
These feats are designed for the Technique Powers (3.5e Variant Rule).
|Advanced Natural Techniques||Have the natural techniques class skill.||You learn your natural techniques more quickly.|
|Foreign Technique Study||Intelligence 12, Be a Technician||Allows a technician to learn techniques of another technician class.|
|Improved Foreign Technique Study||Intelligence 12, Be a Technician||Familiarizes the technician in foreign styles of techniques reducing penalties for using foreign techniques.|
|Improved Technique Forming||Dex 13, be a technician||You learn to form the somatic requirements of techniques faster.|
|Sanguine Punishment||Ability to use 4th-level Bender of the Sanguine Techniques.||You can manipulate your blood to be used as a stealthy weapon.|