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See Powers for power lists for all classes.
Classes without an improving, reviewing, or removing template present.
|Arachnomancer||Controller||Arcane||You exert control over the battlefield by commanding loyal hordes of your spider minions.|
|Blood Mage||Striker||Arcane||You manipulate the blood around you to form powerful weapons and to create unseen assailants. Through the use of pulse acceleration or deceleration you can destroy your foes and aid your allies. You lean towards leader or defender as a secondary roll.|
|Conjuration (4e Mage School)|
|Crusader||Striker, Defender||Divine, Martial||With your Combat Maneuvers and Seals, you unleash mighty blows to enemies, and goad them into attacking you instead of vulnerable comrades.|
|Demonologist||Leader||Arcane||You exert leadership over the battlefield by commanding loyal hoards of demons.|
|Dracomancer||Controller||Draconic (Arcane)||Your half-dragon form gives you access to powers that provide control at close range, while your humanoid form allows you to hinder your opponents from a distance. Depending on your choice of class features and powers, you might lean toward either striker or leader as a secondary role.|
|Duelist||Striker||Martial||You take down the enemies with big weapons or two blades.|
|Elemental Swordsman||Striker||Arcane and Martial||The Elemental Swordsman uses the power of the elements to increase his own physical prowess and strike out with immense damage.|
|Elementalist||Striker||Arcane||You strike down enemies with pure blasts of elemental energy, and become a deadly point-blank storm when they come too close.|
|Lioneer||Defender/Striker||Martial/Primal||Your lion spirit inspires you defend your allies, but when you need to go on the offensive, you literally tear apart your enemies.|
|Maniac||Striker||Martial||You charge in half sane to do as much damage as possible, not caring about your own safety.|
|Medium||Controller||Arcane||Mediums channel the power of either dead or demonic entities, enabling the aforementioned entitites to enter their mortal body and act through them. In combat Mediums invite dark forces to grant them great power, but this comes at a high cost. Mediums must constantly struggle for control of their own body while possessed or else the very creatures they channel will shatter or banish their minds and retain full control of the Medium's body. You lean towards leader or defender as a secondary role.|
|Oracle||Leader||Primal||You invoke your powers to aid your allies in battle|
|Pierrot||Defender||Martial and Arcane||Pierrots are masters at annoying enemies and drawing attention|
|Ronin||Striker/Defender||Martial||Ronin are masters of heavy armor, as well as dealing damage.|
|Samurai||Defender.||Martial||You are Strong, Tough and an Expert in Combat Tactics. Your prowess in melee combat keeps opponents focused on you.|
|Warmage||Controller||Arcane||You are as perfectly able to offer ranged support to your comrades as you are able to lead the offensive, weapon blazing with power and a presence that demands to be answered by your foes; all the while, however, you're tweaking the odds in your favor whether by manipulating the battlefield or the enemies themselves.|
|Weapon Binder||<!-Striker->||<!-Martial and Arcane->|
Classes with one or many improving, reviewing, or removing templates present. Please help work on the problem presented on the template.