User talk:Chaoshound/Anthro Dragon

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needsbalance?[edit]

how is "Functionally the same as Anthro Dragon (5e Race Variant) except unnecessarily buffed and recreated...." any different than "Functionally the same as 5e SRD:Dragonborn except unnecessarily buffed and recreated"? also, numerous times users are advised to create variants of pages if a consensus can't be reached on the pages material. I did this with the Abomination (5e Class). It has been done with Saiyans, Nocturnes, Nephilims, etc. Why is this or the original unbalanced? It still hasn't been explained. Is the creation of this page to circumvent discussing and agreeing with a user's opinion being taken personally? BigShotFancyMan (talk) 09:32, 29 August 2018 (MDT)

I originally created this page before I knew there were discussions on the original page otherwise I would have saved the it elsewhere and waited until the discussions were done Chaoshound (talk) 09:38, 29 August 2018 (MDT)

I moved this page to Chaoshound's userspace, as you can see. I hope that this is a reasonable compromise. — Geodude Chatmod.png (talk | contribs | email)‎‎ . . 10:11, 29 August 2018 (MDT)

I would still like to know how this is unbalanced if anyone knows or can find out that would be amazing thank you Chaoshound (talk) 10:34, 29 August 2018 (MDT)

I am going on a limb but I imagine there is some influence from the Musicus Meter (5e Guideline). It gives values for different traits and this race's traits are around:
  • ASI +3
  • Breath Weapon +1
  • Darkvision 60' +.5
  • Blind Sight 10' +1
  • Natural Armor +1
  • Claws +.5
  • Tail w/prone +1/+1.5
  • Damage Resistance +.5
  • Language +.5
  • Total=9/9.5

The Musicus Meter says scores should be between 4-8. So I hope that helps. Frankly, I disagree. BigShotFancyMan (talk) 10:54, 29 August 2018 (MDT)

If that is the case I can see why they did it and frankly I also disagree because this is suppose to be a page where people can come up with any homebrew they want and post it I personally think that there should be a subsection of the variants where they dont need to be balanced if the admins are going to enforce rules that most homebrewers ignore because it is their imagination that made the race. This is my personal opinion so take it how you want. Also they should explain or link this instead of not discussing anything. Chaoshound (talk) 11:04, 29 August 2018 (MDT)

Well, D&D Wiki is the home for homebrew but we also uphold the standards of the core books, or aim for them. Soooo we really can't just have anything be available. This page does serve the purpose of allowing anything your mind comes up with. So, its a compromise. On the note of the meter, it can't be used to enforce a needsbalance template; this could be why there's no mention of balance issues. BigShotFancyMan (talk) 11:08, 29 August 2018 (MDT)
I can see your points and I'm always will to discuss it with people to figure out if it is truly imbalanced and if so fix it but to me it seems that ConcealedLight operates based on his opinion on what to change without discussing anything or joining discussions to defend his points which to me seems a little controlling I could be reading too much into it. Chaoshound (talk) 11:19, 29 August 2018 (MDT)
well I am only helping with the article in question. If you have a concern with an admin, you could try reaching out on their talk page or the admin talk page for help. BigShotFancyMan (talk) 12:28, 29 August 2018 (MDT)

The main issue I take with the race is the natural armor and that it keys off of strength. I would much rather see something like the lizardfolk/dragon sorcerer's 13+dex, or the warforged's +1 AC. I'm also slightly concerned about the power level of the natural weapon; it's not a huge issue, but I'd like to see the light property removed. It's also unclear whether the tail attack is something you always have or only after taking the Dragon Hide feat. — Geodude Chatmod.png (talk | contribs | email)‎‎ . . 12:37, 29 August 2018 (MDT)

The strength is certainly unconventional but nice to see something not use the "god stat". (mixed feelings). If I had to nerf this, I'd take the blindsight off and remove the whole knocking prone business. BigShotFancyMan (talk) 13:24, 29 August 2018 (MDT)
The tail attack is an always have its section just needs to be edited so it is more distinct but it can be changed to after the dragon hide feat and the prone part of it is a little overpowered especially during later levels and if we removed the light property from the claws I'd suggest also losing the disadvantage with other light weapons that I think was meant to balance out the claws having a light property. With the armor I personally prefer it as strength since dexterity is already an extemely strong stat to where even most barbarians need at least 14 if not more in dex but I could see it being more like a strength version of the monk's and barbarian's unarmored defense and not stacking with those so for anthro dragon monk it is 10 or 12 (either one would work) + dex + wisdom or strength which ever one is higher. Chaoshound (talk) 09:44, 30 August 2018 (MDT)
As written, it already doesn't stack with unarmored defense. When you have multiple ways to calculate your AC, you use whichever is higher. If you had an anthro dragon monk, the character's unarmored AC would be either 12+str or 10+dex+wis, whichever is higher. — Geodude Chatmod.png (talk | contribs | email)‎‎ . . 09:52, 30 August 2018 (MDT)
Sorry was thinking about the original version of it ,which I didn't grab, which read When you aren’t wearing armor, your AC equals 12 + your Strength modifier. If you have another trait with the same effect, you may count both stats together, with the lesser stat having a maximum of +2. The not stacking is another thing concealedlight changed. Chaoshound (talk) 10:00, 30 August 2018 (MDT)
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