Talk:Spiderfolk (5e Race)

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Inncorrect Drider Lore[edit]

Drider didn't "evolve", they are created when a Drow elf fails to impress Lolth. Just wanted to point that out.

These aren't drider. --Kydo (talk) 08:08, 15 April 2017 (UTC)
What I mean is that the history implies that the Drider and the Spiderfolk both evolved from something, but Drider don't evolve from anything.


Hey, I've reworked the race, both retconning the Drider lore problem and making the race more interesting and flavoured than "humans with drider blood and spider legs sticking out of their back". Hope you can help make sure I haven't left anything out, would love feedback. —The preceding unsigned comment was added by Cheers, Good Ol' Critty McFail (talkcontribs) 08:23, 20 May 2018 (MDT). Please sign your posts.

I've noticed your edits on this page as well as a few others and you've been making generally productive edits. Good Job. In regards to this race, yup this reads well and conforms to the 5e Race Design Guide. I've made a few edits to touch some things up, I'd probs avoid separating subraces into the two sexes but it makes sense for spiders so no need to change it. Filling in the naming scheme, the size description, as well as example names would be the next step and maybe adding a quote that captures the distrustful nature of the race. Also, put a "--~~~~" at the end of your responses to put your under signature and time, there is a full explanation of this on your talk page when you were first welcomed. --ConcealedLightThis user is an administrator (talk) 08:23, 20 May 2018 (MDT)


  • Standard ability scores (0)
  • 35' speed (0.5)
  • Darkvision (1)
  • Cunning Artisan: construction of cheap mundane items (0)
  • Two skill proficiencies (2)
  • Spell-like effects: Duplication of two 2nd-level spells (spider climb and web); one continual and the other 1/long rest. Both are available at 1st level instead of 3rd. (4)
  • Subrace traits: both natural hunter and survival instict are worth (1).

Total: 8.5 (the target is 4.5)

Making both the spell-like effects available at 3rd-level instead of 1st would bring that down to (2), but that total is still 6.5. You would have to drop some of the other traits as well to make this balanced. Marasmusine (talk) 08:25, 20 May 2018 (MDT)

I last looked at this race in 2016 [1], the traits have bloated somewhat since then. Marasmusine (talk) 08:30, 20 May 2018 (MDT)


Thank you for your feedback, I have given the race edits, I hope this makes them more balanced Cheers. Good Ol' Critty McFail (talk) 13:13, 21 May 2018 (ACT)

"You have a climb speed equal to half your walking speed." - everybody's climb speed is equal to half their walking speed.
Other than that, it's looking much better. Marasmusine (talk) 14:58, 21 May 2018 (MDT)
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