Talk:Alien Technology (5e Sourcebook)
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- I agree with this. It doesn't follow 5e equipment ideas. I don't think I would put this in the right place if I moved it. (help)BigShotFancyMan (talk) 09:21, 31 January 2018 (MST)
Expansion and Improvement
So I’ve got a marginally good idea for expanding this, based off of the idea that turrets and other weaponry can be attached to vehicles and robots and stuff. I’m thinking we have certain core elements of machinery, like movement, weaponry, and a cockpit, all connected to the main machine, or base. There will be different types of bases, and the base you have determines what types and how many of the others you can attach. For example, if I have a land machine base, I can attach a basic set of treads or wheels, each with their own drawbacks and advantages. I might decide I want laser guns or rocket launchers instead if the standard turrets. I might want the machine to be automated, so I remove the cockpit and add in a AI control unit inside the base itself. It’s also worth mentioning that I plan to split this into three major parts: Machinery and Vehicles (the part I just mentioned), extra terrestrial equipment (jet packs, weaponry, alien devices, etc.), and the Digiverse. I think this is a really good idea to have an artificial part of the multi verse, and I hope to expand the ways its used and how it’s incorporated with portals and other magic. PickleJarPete (Talk) 19:43 Friday March 8 2019 (CST)
- Yeah, this sounds really good. And it also helps make it more organized, which is big for sourcebooks. --Cosmos (talk) 08:54, 9 March 2019 (MST)
Wow, you done good.