Sphere of Ruin (5e Spell)

From D&D Wiki

Jump to: navigation, search
Sphere of Ruin
2nd-level Evocation
Casting time: 1 action
Range: Self (20 foot radius)
Components: V, S
Duration: Concentration, up to 10 minutes


You create a swirling sphere of ruin around yourself. For the duration, all objects and constructs in the area take 1d8 force damage at the start of each of your turns as they slowly begin to turn into either ash or rust. Creatures affected by this may make a Constitution saving throw, taking half as much damage on a successful save. For most structures (including the ground) after one round of exposure have their durability reduced from metal to stone, stone to wood, wood to ash, ash to nothing. The DM may rule that particularly strong or well kept structures like castles or a mage's tower take 1 minute to reduce in durability rather than one round. Every round each creature with items on them also make a Constitution saving throw, on a failure one of their items are affected.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.


Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors