Soul Bomb (5e Spell)

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Soul Bomb
6th-level Necromancy
Casting time: 1 action
Range: Self
Duration: instantaneous

Your body combust, and you become a spectator. You can't attack while the spell active. A 25ft radius appears, destroying all life in the radius. All creatures must a constitution saving trow of a DC 19. If the creature fails they lose their soul and lose 3/4(75%) of there hit points, round down. The creature becomes a undead if not already. The undead are not under your control. If successfully pass the save, they keep there soul and loses 1/4(25%) of there hit points. Once the spell ends, your body reforms, but you must make constitution saving trow of 20. If failed you health is reduces to 0. If successfully pass the save, you lose half your hit points and recover a spell slot for each creature that lost their soul.(4 souls= 4 lvl:1 spell slots) this spell destroys structures and the ground that are in the radius.

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