Snooze (5e Spell)
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|Casting time:||1 action|
|Range:||30 ft. line|
|Components:||V,S,M (sandman's dust)|
Target character within range makes a Constitution saving throw. If they fail, they suffer disadvantage on all Dexterity saves for 1 minute and their movement is halved until the start of their next turn. If they fail by 5 or more, they fall unconscious for 1 round.
Undead, constructs, and creatures immune to being charmed aren't affected by this spell.
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