Scro (5e Race)
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|“||My people are impatient—I shall teach them patience. My people are cowards—I shall teach them courage. My people think only of today—I shall teach them to think of tomorrow. My people lust for elven blood—this requires no teaching.||”|
|—Early Sayings of Dukagsh (Goblin's Return, p4)|
|A scro. Source|
The scro are a muscular orcish race; they resemble orcs, but are larger, stronger, and more intelligent. They average 6 feet in height, with long, sharp teeth filed to a point and inscribed with various totemic symbols and inset with tiny gems. Their skins vary in color from jet black to burnt orange, with various shades of grey, tan, and green in between. In some rare cases they are even albino white. Their eyes have a phosphorescent glow which can be seen in dim light.
Scro armor is studded leather colored jet black with the studs sharpened and colored with many different colors. An insignia on the arm identifies with tribe the scro is a member of.
The scro trace their ancestry back to the Unhuman Wars. A group of orc survivors led by a huge orc called Dukagsh made their way to a remote but habitable planet. Dukagsh, realized that the orcs lost the unhuman wars because the orcs did not fight in an organized way and that gods did not help them. Dukagsh realized that things needed to change. He appointed himself as the first Almighty Leader and began to whip his people into shape. He had them learn fighting styles, survival, and even culture. He also made the learn elvish to never forget who had defeated them and drove them from space. Dukagsh salvaged everything they could to begin rebuilding their fleet, even books which he made them read. When he was about to pass away he declared that they were no longer the backward orcs but a new race called scro. When he died his followers created a floating tomb above their homeworld which the named after Dukagsh to be able to watch over his people.
The Scro have 24 tribes with each tribe has a social rank, the lower ranking subordinate to the higher rank. The ranks of the tribe can change based on the heroic deeds done by its members. Each tribe is lead an Almighty Leader. these leaders make up the ruling council, which is lead by the Ultimate High Overlord. The Overlord is elected by the council and is usually selected from one of the fleet admirals but never from one of the Almighty Leaders on the council.
On the scro homeworld the scro live in well-planned, spartan cities with stout towers, strong fortresses, and efficient shipyards.
The scro live in a regimented society, based on a complex system of laws and customs that call for unswerving loyalty and obedience. Each scro is a important member of society and has a duty to fulfill. That duty is to drive the elves and all others from space so they can control all of wildspace.
The scro do not worship the normal gods of the orcs. They worship Dukagsh and his pantheon of scro deities.
Scro women do not normally adventure or go to war unless they are found to be barren, they are trained just like the men but their job is to bear young in litters of two to five pups and defend the homeworld in case it is attacked.
Scro tend to take orcish names.
Male: Dukagsh, Yikart, Urkutz, Zark, Morkitar, Wrackblood, Rendflesh, Spikestar, Neverfang, Voulge,
Female: Baggi, Emen, Engong, Kansif, Myev, Neega, Ovak, Ownka, Shautha, Sutha, Vola, Volen, Yevelda
Orcs in space!
Ability Score Increase. Your Strength score increases by 2, and one other ability score of your choice increases by 1.
Age. Scro reach adulthood at age 12 and live up to 50 years.
Alignment. Most scro follow a harsh and unforgiving code of laws and regulations. As such, most are lawful evil.
Size. Scro tend to be taller than 5 feet. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Scro Weapon Training. You have proficiency with the longsword, shortsword, longbow, shortbow, and starwheel pistol
Scro Skill Training. You have proficiency in an artisan's tools of your choice.
Scro Bite. Your fangs are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier.
Elven Hatred. When you make a successful attack against a creature with the elf tag, you can make a Scro Bite attack as a bonus action.
Languages. You can speak, read, and write Common, and Orcish.
Every so often a Scro is born an albino. The Scro believe that Dukagsh has chosen this Scro to be his vassal in the world
Ability Score Increase. Instead of your normal Ability Score Increase: Your Constitution, Intelligence and Wisdom scores each increase by 1.
Scro Magic. Instead of the Scro Weapon Training, and Scro Skill Training traits you gain this one. You know one cantrip of your choice from the Wizard spell list. Intelligence is your spellcasting ability for it. In addition, at 3rd level choose one 1st-level spell from that same list. You learn that spell and can cast it at its lowest level. Once you cast it, you must finish a long rest before you can cast it again.
Random Height and Weight
|5′ 0″||+3d10||250 lb.||× (4d10) lb.|
*Height = base height + height modifier
|5′ 0″||+3d10||240 lb.||× (4d10) lb.|
*Height = base height + height modifier