Organic Graft (5e Spell)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Organic Graft
3rd-level Necromancy (ritual)
Casting time: 1 minute
Range: Self
Components: V,S,M(A a severed finger soaked in pickle juice and a pinch of adhesive; a severed limb, digit, or other part of a creature, which the spell consumes.)
Duration: 8 hours


You instill necrotic energy into a part of a creature, then graft it onto yourself. While casting the spell, you hold the creature part onto yourself for the casting time. The part must be animal-like, as determined by the DM. The effect depends on the part used:

  • If it is a small bit of flesh or tissue, you gain 2d6 + 3 hit points. Your hit point maximum is increased by the amount healed for the duration of the spell.


At Higher Levels. When you cast this spell using a spell slot of Xth level or higher

0.00
(0 votes)

Back to Main Page5e HomebrewSpellsSorcerer
Back to Main Page5e HomebrewSpellsWarlock
Back to Main Page5e HomebrewSpellsWizard

Home of user-generated,
homebrew pages!


Advertisements: