Nuclear Impact (5e Spell)

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Nuclear Impact
3rd-level Evocation
Casting time: 1 action
Range: 90 feet
Components: V, S
Duration: Concentration, up to 1 round

You channel a fiery aura around yourself, preparing to launch into the fray. At the start of your next turn, you launch yourself into a point you can see within range. Each creature in a 30-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 6d8 fire damage on a failed save, or half as much damage on a successful one. If the saving throw fails by 5 or more, the creature is also knocked prone.

If your concentration is broken, you lose control of the fiery aura, which detonates in a 10-foot sphere centered on yourself. Each creature within that sphere, including you, must make a Dexterity saving throw. A target takes 3d8 fire damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

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