Misty Gate (5e Spell)

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This material is published under the OGL 1.0a.
Misty Gate
6th-level conjuration
Casting time: 1 action
Range: 1,000 feet
Components: V, S, M (a reflective piece of metal)
Duration: Concentration, up to 10 minutes

You conjure linked teleportation gates for the duration. Choose two grounded points you can see, one of which can be anywhere in range, the other of which must be within 10 feet of you. Hovering a few inches above each point appears a two-dimensional square, 10 feet on each side. Each square gate floats above the ground, its length perpendicular to the designated points.

One "inactive" side of each gate is inactive, appearing only as a semitransparent swirling silvery mist. The "active" side of each gate is a directly connected portal, or wormhole. Any object, creature, light, sound, or other phenomenon that enters one gate's active side instantly exists from the other. Consequently the active side itself appears like a hole cut out in space, as whoever looks through it sees through the opposite square's active side.

Any object or creature that attempts to pass through the inactive side of a gate will move right through, as if the gate was mere mist. To use the gate's teleportation from the inactive side, a creature would need to pass completely through the gate to be on the active side, and then re-enter it from that side.

At Higher Levels. When you cast this spell using a spell slot of 8th or 9th level, you can use your action on your turn to change the location of one gate to another location you can see within 1,000 feet of you and within 1,000 feet of the other gate.

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