Lohm (3.5e Deity)

From D&D Wiki

Jump to: navigation, search
Symbol: A dead leaf blowing in the wind
Home Plane: The Material Plane
Alignment: True Neutral
Portfolio: Death, Unconsciousness, Forgetting, Impermanence, Indifference
Clergy Alignments: True Neutral, Lawful Neutral, Chaotic Neutral
Domains: Repose
Favored Weapon: None
This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.

More information...

If there is any god that is the most ancient of all gods, it is Lohm. Lohm was spawned by the primordial divine energy, which split in two to form the god Lohm, and a cloud of what could be called 'divine life energy', which counterbalanced the death and impermanence that Lohm embodied. The divine life energy then spawned the two sisters Yulia, the god of pleasure, and Hreth, the god of suffering.

Lohm lacks a particularly defined form, but when she appears she looks vaguely like a gray-colored adolescent girl with straight hair and a blank expression on her face. She is neither beautiful nor ugly, but plain-looking, though she is rarely seen clearly enough to make that judgment anyway. When she is seen, which is rare, it is only as a head, not an entire body. Lohm appears vaguely in the shapes of clouds, or appears in a barely-visible transparent form in the air. Lohm never exists in a form that is both opaque and well-defined.

Lohm dwells in the atmosphere of the material plane, usually invisibly, seeking out beings who are lost or otherwise alone or apart from society, whose souls she seeks to reap when they die. She also reaps the souls of her own clerics. Souls reaped by Lohm are not sent to one of the various afterlife planes, but are made to vanish into non-existence. Lohm reaps the souls of the recently deceased by placing her hand upon them, which causes the soul to lose coherence and disperse like vapor.


Lohm's teaching is simple. It can be summed up as: "Everything comes to an end. Don't try to preserve anything."

Clergy and Temples[edit]

Lohm is an unpopular god, and Lohm's followers are few in number. Followers of Lohm are especially rare among species that are typically lively, purposeful, avaricious, and/or ambitious.

The clerics of Lohm wear clothes made of thin cotton cloth, which represent impermanence due to their vulnerability to both biodegradation and fire.

In stark contrast to most gods' temples, it is forbidden that the temples of Lohm be constructed of long-lasting materials like cut stones, bricks, or bronze, because such materials represent relative permanence, in contrast to the impermanence that Lohm represents. Lohm's temples are typically constructed of such things as bamboo, paper, and thatched reeds. Lohm's temples are located in random and out-of-the-way places in nature, most of them on plains or hills.

The clerics at any temple of Lohm tear apart and bury the temple every 10 to 20 year, and build a new one in a new random location.

The clerics of Lohm bury the bodies of their dead without coffins or other covering, in unmarked graves, and do not keep any records or keepsakes of their dead.

Back to Main Page3.5e HomebrewDeitiesOver

Home of user-generated,
homebrew pages!