Small humanoid (kobold), lawful evil
Armor Class 17 (dragon scale mail)
Hit Points 33 (6d6 + 12)
Speed 30 ft.
Damage Resistances The kobold has resistance to a damage type as indicated by its dragon scale mail.
Senses darkvision 60 ft., passive Perception 10
Languages Common, Draconic
Challenge 1 (200 XP)
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. The kobold makes two melee attacks; one with its scimitar, and one with its dagger.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
The kobold boss is a kobold warrior who has been at this for a while. He's taught other kobolds how to survive, and is usually leading a large group of kobolds that include a good number of kobold warriors. He's not as fast as he once was, but he's tougher for all his experience.
Kobold bosses almost always attract the interest of dragons. While they all like being worshiped and adored by kobolds, having a strong kobold that can actually do things like guard lairs and complete relatively complicated tasks is a pretty big deal.
Dragons will often make gifts of their scales for use in dragon scale mail for these leaders. It gives them an additional +1 bonus to their AC, and the benefit of resistance (depending on the dragon's breath weapon). This is the sort of kobold that could potentially live to be 100 years old, as long as he continues to surround himself with kobold warriors and a few dragontouched kobolds.
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