Gorgon's Glare (5e Spell)
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|V, S, M (a chip of a petrified creature and a piece of snakeskin)
|Concentration, up to 1 minute
You create a horrifying illusion, changing your face to that of a horrifying monster. Your hair appears to be composed of snakes and your face looks reptilian. Your eyes turn a deep, serpentine gold.
When a creature that can see your eyes starts its turn within 40 feet of you, you can force it to make a Constitution saving throw if you aren't incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the save begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the [[5e SRD:|Greater Restoration|greater restoration]] spell or other magic.
Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see you until the start of its next turn, when it can avert its eyes again. If the creature looks at you in the meantime, it must immediately make the save. A creature can use its action to make an Intelligence (Investigation) check against your spell save DC to disbelieve the illusion, at which point the horrifying visage becomes faint and transparent, but cannot avert its eyes if it does this. Creatures with truesight are unaffected by this spell.
If you see yourself reflected on a polished surface within 30 feet of it and in an area of bright light, you may make a DC 15 Intelligence saving throw to recognize it as your own illusion; on a failed save, you are affected by your own gaze.