Full Counter (5e Spell)
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|Casting time:||1 Action|
|Components:||V, S, M (Any Weapon)|
|Duration:||Concentration, up to 1 minute|
When you cast this spell, every time a creature makes an attack roll against you or forces you to make a Dexterity saving throw to avoid damage from an effect that targets you (but not an area), you can use your reaction to cause that attack to fail.
As part of the same reaction, you can release that attack back against your aggressor, if you are able to see it, up to a range of 120 feet. The aggressor must succeed on a Dexterity saving throw, or take damage equal to twice the damage of the original attack.
While this spell is active, you can't use your action to make attacks or cast spells that force other creatures to make a saving throw. Taking any of those actions end the spell.