Dracohybrid Tyrant (5e Creature)
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Huge monstrosity (dracohybrid), any evil alignment
Armor Class 18 (natural armor)
Saving Throws Dex +5, Con +11
Two Heads. The dracohybrid has advantage on Wisdom (Perception) checks and on saving throws against being blinded, deafened, stunned, and knocked unconscious.
Tyrant's Curse. When the dracohybrid takes damage from a creature with a dragon's curse, it gains resistance to damage of that type for 1 minute.
Multiattack. The dracohybrid makes four attacks: two with its bites and two with its claws.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
Arcane Breath (Recharge 5-6). The dracohybrid exhales pure magical energy in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) force damage on a failed save, or half as much damage on a successful one.
Dragon's Curse. The dracohybrid targets one creature it can see within 30 feet of it. The target must succeed on a DC 16 Wisdom saving throw against this magic or be cursed for 1 minute with a dragon's curse. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Dragon's Curse of all dracohybrids for the next 24 hours.
The dracohybrid can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dracohybrid regains spent legendary actions at the start of its turn.
Detect. The dracohybrid makes a Wisdom (Perception) check.
See also Dracohybrids (5e Creature)
A dracohybrid tyrant is created by a dracohybrid overlord by subjecting a dracohybrid to powerful magic that transforms it into a two-headed dragon. The tyrant rules over lesser dracohybrids and serves as an agent to enact the overlord's will and as a guardian in battle. While any dracohybrid can be transformed into a tyrant, the overlords hold a special preference for transforming their most hated enemies into their most loyal servants.
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