Divine Beast Vah Medoh (5e Equipment)

From D&D Wiki

Jump to: navigation, search

Vehicle, artifact (requires attunement by a rito)

Soaring thousands of feet in the air, this gargantuan eagle-shaped vehicle was constructed by the ancient Shiekah race in order to combat Calamity Ganon. Its namesake is derived from Medili, a legendary coastal rito sage of earth that resided on Dragon Roost Island millennia ago. The vehicle itself is controlled by the Shiekah Slate, an advanced piece of Shiekah technology capable of controlling large constructs and conjuring magical objects and forces. If a rito attunes to Medoh and is proven worthy by an all-powerful sage of light to move the divine beast, they are capable of using the Shiekah Slate to control Medoh's every movement. One such rito, the skilled archer and champion Revali, was called upon a century ago by Princess Zelda to pilot the beast in order to support the fight against the resurrected Calamity Ganon. After his untimely demise at the hands of Ganon's dark power, his spirit remained trapped in Medoh for all eternity.

Flight. The Divine Beast itself is slow for its size. It cannot move on the ground but instead has a flying speed of 200 feet. It is capable of landing on the ground or grabbing onto large objects using its talons.

Huge Size. Vah Medoh's huge size makes its hallways and corridors difficult to traverse. If adventurers in your campaign are to travel inside of Medoh, see Divine Beast Vah Medoh (5e Quest).

Laser Cannons. On the backside of Vah Medoh, four cannons are placed in a formation, capable of firing at any hostile creatures that get too close to it. Medoh's pilot can use an action to fire lasers out of a maximum of four cannons. Each cannon can only fire at one target. The targeted creature(s) must make a Dexterity saving throw or take 17 (5d6) radiant damage, or half as much damage on a successful save. Each of the four cannons have 50 hit points and have an AC of 15.

Divine Beast Laser. Like all other Divine Beasts, Medoh is capable of firing a powerful laser at a target, vaporizing all living matter in its path. Medoh's pilot can use an action to charge up this laser, which takes three consecutive turns of charging to fire. One the laser is fully charged, the laser fires in a straight line capable of traveling a maximum of three miles. The targeted creature that Medoh's pilot chooses must make a Constitution saving throw or take 130 (20d12) radiant damage, or half as much damage on a successful save. All other creatures caught in the laser's line of fire take 65 (10d12) radiant damage on a failed save, or half as much damage on a successful one. Because of the amount of energy that is require to fire such a powerful weapon, it cannot be used again for 1d4 months after being fired.

Barrier. Also like all other Divine Beasts, Medoh is capable of generating a powerful barrier of energy around itself. The barrier prevents any objects or creatures from passing through and prevents all damage that would be dealt to Medoh. The barrier cannot be damaged and can only be disabled when the four laser turrets outside of the barrier's range are destroyed.


FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Legend of Zelda franchise, and/or include content directly affiliated with and/or owned by Nintendo. D&D Wiki neither claims nor implies any rights to Legend of Zelda copyrights, trademarks, or logos, nor any owned by Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Back to Main Page5e HomebrewEquipmentMagic Mounts and Vehicles

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors