Clugs (5e Race)

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Clugs[edit]

"Have you ever heard the phrase, 'Two heads are better than one'? Well, it's true. Most of the time."

Physical Description[edit]

Clugs are very strange looking to most other races, with their dark purple skin, 4 arms, and 2 heads. Clugs have almost monstrous strength due to their thick trunk-like arms. Their two heads sometimes are a hindrance, one head having a different personality to the other. But most times the heads have an intelligent coexistence with each other, as though with one mind. Each head has one eye and a small mouth. The bodies of clugs are unwieldy due to their large frame and top-heavy limbs balanced atop smaller legs. Their hands and feet are all prehensile and four fingered.

History[edit]

No one knows where the clugs came from for sure. There are three popular theories: Experimentation, demons or nature.

Some say that clugs resulted from a mad mage's experiment to combine two orcs together. The process drained the mage of his magic an left him for dead. His creation indeed had the strength he desired it to have, but he committed the foul mistake of leaving both personalities intact. As such, they had the capability to be dissonant with their conjoined other. This first clug searched tirelessly to find a way to return to normal. Upon finding none, it was enraged and went on a rampage across a small kingdom. Knights ran in fear from the freak. Bounties were put out for the two heads of the clug. As the years passed, more of these weird creatures started appearing and the worst fear was confirmed: Clugs are capable of asexual reproduction.

Some say that they were originally a single orc who sold his soul to demons for power and knowledge. As is normal, demons hate to play fair. So to increase his power, they gave him more arms, and gave him an extra head for knowledge. His strong arms were unwieldy on his now-underdeveloped legs and the head was a personality that left a lot to be desired. This first clug, like in the previous theory, also reproduced asexually and thus came to be the race of clugs. Like their predecessor, they all bore a head that would not always agree with them. However, they have learned over the years to take advantage of their better points.

Some simply say that they're just a freak of nature, likely a cruel joke creation made by a deity. But whatever clugs true origins are, they are undoubtedly a race prone to destruction in times of frustration. Their reproductive capability makes them a double threat, as in times of high numbers, they have been known to stampede small villages. Thus, historically, they are considered high priority threats compared to orcs. Even peaceful clugs have been massacred due to fear surrounding their freakish being.

Society[edit]

Clugs are shunned in societies run by humans and elves for their strange appearance. The rumors surrounding their being and origins do little to help. Most live among dwarves or orcs because they are praised for their great mining capability or their strength in battle, which outweighs their ugly freakishness, not to mention they're hardly the ugliest in those societies. In societies they choose to settle in, clugs often seek employment to make a footing for themselves. While easy to anger and throw tantrums, clugs are industrious and can be raised to be very loyal to their benefactors. They are also a bit smarter than the average orc, so they are not limited to just grunt work. People who try to take advantage of them, thinking they're stupid, often are nastily surprised by the synergy between the two heads.

Clugs do not have their own society, preferring not to socialize with each other. They have a natural repellant to each other from their second heads. Clugs are considered hermaphroditic creatures, but they can also reproduce asexually. Shortly after being born, a clug is on its own, not to expect any parenting. Clugs just reproduce and move on with their lives, drifting like clouds.

Clugs Names[edit]

Clugs generally don't have names specific to their own kind. They mostly choose names of the society that they live in. However, they are fond of names from Dwarvish or Orcish society.

Male: Xorag, Knut, Dlukheim

Female: Glasha, Kysshlyn, Nargola

Clugs Traits[edit]

Four armed, two headed humanoids of great strength.
Ability Score Increase. Your Strength score increases by 2 and your Constitution score increases by 1.
Age. Clugs mature at around 40 years old and can live as long as 250 years.
Alignment. Many clugs are chaotic as their heads often will argue each other. Otherwise, they are mostly neutral, and as most never lawful due to their treatment in civilized societies.
Size. Clugs can be anywhere from 6 to 8 feet tall and can weigh up to 300 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet. Your additional arms grant you a climbing speed of 40 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Two Heads. Each of your heads has its own set of eyes, nostrils, and ears. You have advantage on Wisdom (Perception) checks that rely on sight, smell, and hearing.
Four Arms. Your carrying capacity is doubled thanks to your four arms.
Natural Wrestlers. You have advantage in checks to grapple creatures equal to or smaller than your size.
Languages. You can speak, read, and write Common and one other language of your choice.

Random Height and Weight[edit]

Table: Clugs Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
5′10″ +2d10 inches 100 lbs. ×1d3 lb.

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