Clugs (5e Race)

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"Have you heard the phrase, "Two Heads Are Better Than One"? Well, it's true. Most of the time."

Physical Description[edit]

Clugs are very strange looking to most other races, with their dark purple skin, 4 arms, and 2 heads. Clugs have almost monstrous strength. Their two heads sometimes are a hindrance, one head having a different personality to the other. But most times the heads have an intelligent coexistence with each other.


No one knows where the Clugs came from for sure; Some say that they were a mad mage's experiment to combine two orcs together; Some say that they were originally 1 single orc who sold his soul to demons for power and knowledge, and some say that they're just a freak of nature.


Clugs are shunned in societies run by Humans and Elves for their strange appearance. Most live in Dwarvish or Orcish society because they are praised for their great mining strength or their strength in battle. Clugs do not have their own society, preferring not to socialize with each other. Due to the Clugs isolation they have evolved as hermaphrodites, preferring the sexual company of male or females of their race.

Clugs Names[edit]

Clugs generally don't have names specific to their own kind. They mostly choose names of the society that they live in, however, they are fond of names from Dwarvish or Orcish society.

Clugs Traits[edit]

Four armed, two headed humanoids of great strength.
Ability Score Increase. Your Strength score increases 2 and your Constitution score increases by 1.
Age. Clugs mature at around 40 years old and can live as long as 250 years.
Alignment. Many Clugs are Chaotic as their heads often will argue each other. Otherwise, they are mostly neutral, and as most never lawful due to their treatment in civilized societies.
Size. Clugs can be anywhere from 6 to 8 feet tall and can weigh up to 300 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet, however, your additional arms grants you a climbing speed of 40 feet.
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Two Heads. Each of your heads has its own set of eyes, nostrils, and ears. You have advantage on Perception checks that rely on sight, smell, and hearing.
Four Arms. You can wield twice as many weapons as normal two-handed creatures can allowing you to hold two two-handed weapon and four one-handed ones. On your turn when you take the attack action, you can disadvantage all your attacks to attack with all held weapons as if dual wielding them. You can only do this against a single creature and you mustn't be encumbered.
Natural Wrestlers. You have advantage on checks made to make, escape from, and reverse a grapple.
Dual Personality. Both of your heads have their own personality traits, ideals, bonds, and flaws.
Languages. You can speak, read, and write Common, and one other language of your choice.

Random Height and Weight[edit]

Table: Clugs Random Height and Weight
Base Height Height Modifier Base Weight Weight Modifier
5′10″ +2d10 inches 100 lbs. ×1d3 lb.

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