Talk:Clugs (5e Race)
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So a level 1 brutish clug barbarian can rage to make 4 unarmed strikes dealing 1d4 + STR + 2? That's around 30 damage every round from a 1st level character. It would help a little if it only made one unarmed strike for each empty hand so it can't ALSO stack this with a shield. It'd also help if it triggered the disadvantage component of Four Arms, though you wouldn't be using "all of your arms, equipped with weapons, to attack a single creature". While disadvantage is probably a sufficient counterbalance on dual-wielding Greataxes, I don't think splitting attacks between two targets is. Especially since brutish clugs ALSO get +1 to attack and damage on them. Vaegrim (talk) 04:13, 17 May 2017 (UTC)
- The "four arms" trait does not acknowledge how the combat mechanics work.
- You use your Attack action to make one attack. It doesn't matter how many weapons you are holding.
- You gain the benefit from a shield once. It doesn't matter how many shields you are holding. Marasmusine (talk) 09:40, 17 May 2017 (UTC)
- If the wording of the dual wielder feat was a little different it would make sense, that's the dual-greataxe scenario. The line "You can use two-weapon fighting even when the one handed melee weapons you are wielding aren't light" precludes that trick though. It's possible this is intended for games that have "light" "two-handed" weapons? I'm trying to be maximally generous to the original author but other than "two hands + shield" there aren't a lot of uses. Vaegrim (talk) 18:08, 17 May 2017 (UTC)