Clockwork Winding (5e Spell)

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Clockwork Winding
Conjuration cantrip
Casting time: 1 bonus action
Range: 20 ft.
Components: V,S,M (a mechanical gear)
Duration: Instantaneous

You hurl some gears at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 slashing damage. You can’t use Clockwork Winding in the same turn in which you used another spell.

At Higher Levels. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

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